Maul crew or Perceptive copilot??
this is likely meta game call but im really torn between thse two option on boba fett when he is paied with two skull squadron pilots.
pros and cons?
maul works regardless of whether u get an action and can reload the force token if u stress urself when taking dmg. thats pretty amazing but firesprays hate stress and find it hard to clear so takingon stress to get a single dice mod is iffy and quite situational. sometimes u will not want to take that stress because it will create a domino effect with ur positioning the next turn (fierspray has a quite limited number of blue movement options).
percepive copilot is adding double focus. on defense this can be very hard to punch thru. if ur getting even one reroll that double focus is going to do work on defense. most times u will get to use one focus on offense and one focus on defense, sometimes that second ficus doesnt get used at all but thats either because u rolled evades anyway or rolled hits anyway and didnt need it or u blanked out in which case having maul would not have made a difference.
so which would u have? well copilot costs 8 vs maul costs 13. this is significant because u get a whole extra 5pts to spend. creating points for seismics is really good beuase im worried about a droid swarm. sesimics isnt going to win the gsme on its own in thatmahcup but it is going to help, if only by making the fly differently. havingthe ability to blast and obstacle and inflict auto damage is good.
im rally picking between these two squads. (or a 3rd squad with a small bid)
SQUAD #1
Skull Squadron Pilot (47)
Fearless (3)
Ship total: 50 Half Points: 25 Threshold: 2
Skull Squadron Pilot (47)
Fearless (3)
Ship total: 50 Half Points: 25 Threshold: 2
Boba Fett (85)
Fearless (3)
Perceptive Copilot (8)
Seismic Charges (3)
Slave I (1)
Ship total: 100 Half Points: 50 Threshold: 5
Total: 200
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Scum and Villainy&d=v8ZhZ200Z101X121WY101X121WY103X121WWW54W71WWW161W&sn=Unnamed Squadron&obs=
SQUAD #2
Skull Squadron Pilot (47)
Fearless (3)
Ship total: 50 Half Points: 25 Threshold: 2
Skull Squadron Pilot (47)
Fearless (3)
Ship total: 50 Half Points: 25 Threshold: 2
Boba Fett (85)
Maul (12)
Contraband Cybernetics (2)
Slave I (1)
Ship total: 100 Half Points: 50 Threshold: 5
Total: 200
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Scum and Villainy&d=v8ZhZ200Z101X121WY101X121WY103XWWW48WW92WW161W&sn=Unnamed Squadron&obs=
thoughts??
Edited by Greedo_Sharpshooter