Trying out an idea to double use Piett by placing him on an Interdictor:
Name: Piett 400
Faction: Imperial
Commander: Admiral Piett
Assault:
Defense:
Navigation:
Imperial II (120)
• Strategic Adviser (4)
• Local Fire Control (4)
• Electronic Countermeasures (7)
• Leading Shots (4)
• XI7 Turbolasers (6)
• Avenger (5)
= 150 Points
Interdictor Suppression Refit (90)
• Admiral Piett (22)
• Commander Woldar (4)
• Projection Experts (6)
• Disposable Capacitors (3)
• Targeting Scrambler (5)
• G7-X Grav Well Projector (2)
• Interdictor (3)
= 135 Points
Gozanti Cruisers (23)
• Hondo Ohnaka (2)
• Comms Net (2)
= 27 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
• Zertik Strom (15)
• Howlrunner (16)
• Valen Rudor (13)
• Soontir Fel (18)
= 62 Points
Total Points: 399
The job of the two Comms Net gozantis is to toss tokens to both main ships, allowing them to use Piett's ability to turn tokens in to dials. Squadron and CF dials mostly for the ISD, engineering mostly for the Interdictor.
I can use the Interdictor title to refresh Piett and give me 2 uses per turn of him.
I feel that it's a bit short on fighters. I am also slightly bothered by being forced to activate the ISD before the Interdictor in order to gain Double Pietts for the round.
Edited by flatpackhamster