Been dabbling around with Rebels the last bit and having trouble deciding on something for my LGS' Store Championship this week, so thought I'd make a thread to get some advice or recommendations based on the ships I own and what I've played recently.
Owned: 2X, 1Y, 3B, 1 YT-1300 (Really in need of an A-Wing)
Luke Skywalker (62)
Servomotor S-Foils (0)
Ship total: 62 Half Points: 31 Threshold: 3
Thane Kyrell (48)
R4 Astromech (2)
Servomotor S-Foils (0)
Ship total: 50 Half Points: 25 Threshold: 3
Leia Organa (79)
K-2SO (8)
Ship total: 87 Half Points: 44 Threshold: 7
Total: 199
View in Yet Another Squad Builder 2.0
Pretty simple, nothing too flashy. All Initiative 5 and ideally first engagement you can have everyone double modded with Leia passing Thane a Calculate with K-2SO. R4 on Thane as well just to open his maneuver options a bit with blue 2-hards for the stress he'll receive for the calculate. Not entirely sold on Thane himself but he's just sort of there to match initiative and make it easier to initiative kill with all three firing.
Braylen Stramm (52)
Ship total: 52 Half Points: 26 Threshold: 4
Ten Numb (48)
Fire-Control System (2)
Tractor Beam (3)
Stabilized S-Foils (2)
Ship total: 55 Half Points: 28 Threshold: 4
"Dutch" Vander (40)
Proton Torpedoes (13)
Ship total: 53 Half Points: 27 Threshold: 4
Blue Squadron Escort (40)
Servomotor S-Foils (0)
Ship total: 40 Half Points: 20 Threshold: 3
Total: 200
View in Yet Another Squad Builder 2.0
Pretty much based on a list Connor Prince ran and finished in 1st with, modifying some stuff on the B-Wings and fitting in an X-Wing instead since I don't own an A-Wing to put Jake Farrel in there... which kinda weakens the list overall I think. Not having the Focus actions from Jake onto 1-2 ships a round, especially on Dutch hampers the list's effectiveness quite a bit. Regardless, I think it would be good to drop FCS on Ten just to get a 2-point bid which helps if you're going up against other I4 squads (learned this the hard way).