Should Worlds 2021 Be Hyperspace Only?
No. The best in the world should have all options available to them.
No - this is the time to pull out all the stops and have an amazing time seeing all the cool toys and not just the same handful. Worlds 2019 had every ship but 4 (?) Somewhere out on a table.
Hyperspace is the better format for competitive games. If Worlds is meant to be the pinnacle of competitive Xwing, then of course yes.
Extended is the better format for meme games and goofing around. If Worlds is meant to be a friendly meme meetup of the community, then of course no.
I'm curious about those who want extended and a strongly competitive event. I understand those whose favorite ships are not HS legal. But no clue about the others, and I presume they exist.
https://giphy.com/gifs/gon-highqualitygifs-gud-h457JAygGYqT6
Edited by Timathius4 minutes ago, Timathius said:
It depends on what’s hyperspace legal.
the current meta is one of the least fun of 2.0 so far as an Imperial-only player.
14 minutes ago, Shenannigan said:It depends on what’s hyperspace legal.
the current meta is one of the least fun of 2.0 so far as an Imperial-only player.
boi
hyperspace empire is super fun right now
19 minutes ago, Kieransi said:boi
hyperspace empire is super fun right now
What makes a good empire list in hyperspace? Asking for a friend 😉
5 minutes ago, battlestarbill said:What makes a good empire list in hyperspace? Asking for a friend 😉
I mean there's a bunch but as a Kylo+4 player I have to say I'm very jealous of Vader+6 TIEs
Rounds 1, 3, 5 and 7 should be Hyperspace. Rounds 2, 4, and 6 should be Extended. You must run a different faction each round.
While I voted "Yes" I will once again put the disclaimer that if they mess up Hyperspace like they did before (obviously hoping it doesn't happen), I have the right to change my mind.
2 hours ago, GreenDragoon said:I'm curious about those who want extended and a strongly competitive event. I understand those whose favorite ships are not HS legal. But no clue about the others, and I presume they exist.
Partially it’s an ability to ensure my ships are fair to play, sure. Especially because some of my favorites are MIA right now in Hyperspace (and yes I know it will change multiple times before worlds 2021 but I can’t guarantee what will be in at that time).
Partially it’s because I feel like with the move to making smaller, local events like store champs hyperspace we now have no extended events to go with.
40 minutes ago, RStan said:While I voted "Yes" I will once again put the disclaimer that if they mess up Hyperspace like they did before (obviously hoping it doesn't happen), I have the right to change my mind.
Have hope.
Hyperspace is a format built on hope.
If Worlds is to be a celebration of all things X-Wing, then it has to be extended IMHO.
Are there oppresive builds or combos in extended? Deal with those and improve the game overall.
1 minute ago, LUZ_TAK said:If Worlds is to be a celebration of all things X-Wing, then it has to be extended IMHO.
Are there oppresive builds or combos in extended? Deal with those and improve the game overall.
You. I like you. This is an opinion, stated as an opinion. Not an opinion stated as fact.
This is the way.
Extended is the way.
If Worlds is just a big X-Wing convention and party, hang out with folks from all over, then Extended is great.
If Worlds is supposed to be the highest competitive event, I think Hyperspace is correct. I think it's kind of necessary, if FFG wants Hyperspace to be a competitive, curated format. If FFG wants the top competition to be Extended, just delete Hyperspace from X-Wing.
Why does Hyperspace need to be the choice for Worlds to have sense as a competitive format? People are having fun with it now even knowing Worlds will be Extended.
I personally couldn't care less what the tournament scene looks like; I do care that my entire ship collection is kept relevant, balanced and updated, and not in a "silly purely casual" way. Worlds being extended is a big way to ensure that.
10 hours ago, RStan said:While I voted "Yes" I will once again put the disclaimer that if they mess up Hyperspace like they did before (obviously hoping it doesn't happen), I have the right to change my mind.
This is my thinking almost exactly. We can see that Hyperspace is decent now with some outliers, but who knows what it will be after the Summer update. Will Ensnare still be gone? Will Soontir be back in? Will C1-10P be back in? Will wave 7 or 8 have a super broken combo? Granted Extended will have all of those things, but will also have counters to them. Boba/Fenn shows us how strong a list can be without strong counters. Will there be something worse in Hyperspace this fall?
If not, Hyperspace for Worlds would be fine. Not what I desire, but I wouldn't oppose it.
2 hours ago, LUZ_TAK said:I do care that my entire ship collection is kept relevant, balanced and updated, and not in a "silly purely casual" way. Worlds being extended is a big way to ensure that.
^ This. Without some competitive format to gather balancing data from, extended will be unplayable even during casual games.
2 hours ago, LUZ_TAK said:I personally couldn't care less what the tournament scene looks like; I do care that my entire ship collection is kept relevant, balanced and updated, and not in a "silly purely casual" way. Worlds being extended is a big way to ensure that.
I respect your honesty.
Edited by Boom Owl2 hours ago, LUZ_TAK said:Why does Hyperspace need to be the choice for Worlds to have sense as a competitive format? People are having fun with it now even knowing Worlds will be Extended.
I personally couldn't care less what the tournament scene looks like; I do care that my entire ship collection is kept relevant, balanced and updated, and not in a "silly purely casual" way. Worlds being extended is a big way to ensure that.
If Worlds being Hyperspace kills Extended as anything other than a silly casual format, isn't the reverse true?
There will always be one format which is the serious competitive format, and one format which is viewed as less important. However, I think Hyperspace suffers much more from being the less-serious format.
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If Hyperspace is serious, and Extended is less serious, there's still a reason for Extended: it's all ships.
- It can never be totally irrelevant, since that's everything. It's justified by it's own existence.
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If Extended is serious, and Hyperspace less so, what is Hyperspace for?
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Is it the newbie format? Not really anymore, since while I everything in it can be played without conversion kits (unless I'm missing something), there's a tonne of new content that isn't in the format.
- Corrollory: Extended as the primary serious competitive format does disadvantage newer players. There's enough strong stuff which hasn't gotten reprints (and reprints seem to be slowing down or stopping), and it's really awkward to acquire a some of it.
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Slashing the pool of ships and upgrades doesn't add anything, unless it's to ensure that a
competitive
scene isn't a
repetitive
scene.
- Oh, I'm just pleased as punch with that turn of phrase.
- There's two things you can accomplish with adjusting points costs. To be sure, you can achieve balance. However, you can also shift the meta. Personally, I think there can be a difference between something being too strong, and something being too popular. People like aces, and like the force (it's just so easy), and if Extended doesn't want to always be the same few ships, it has to adjust points, not just for balance, but to shift the meta. I think that's kinda bad. I don't want FFG changing the prices on ships, not because they're too strong, but because they're only too popular.
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Hyperspace, however, can shift the meta without impacting balance.
- For example, I think Maul is balanced. Boba and Slave 1, maybe not. But Maul, in a vacuum, is a balanced upgrade, and I don't think he needs a points hike. In Extended, the only way to limit Maul's use is to hike is cost. In Hyperspace, he could simply be removed from the format. This maintains the balance for people in Extended, while providing fresh air to keep a competitive format from always feeling the same.
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Is it the newbie format? Not really anymore, since while I everything in it can be played without conversion kits (unless I'm missing something), there's a tonne of new content that isn't in the format.
Now, maybe Hyperspace can thrive only from the bottom-up. However, I think a lot of folks take their queues from the top-down. I could be wrong.
50 minutes ago, ScummyRebel said:Without some competitive format to gather balancing data from, extended will be unplayable even during casual games.
I think unplayable is kind of extreme. We've seen enough already in Extended that pretty much all the rough edges from release prices have been mostly smoothed off. I feel the "aces should cost more" argument has merit, but FFG doesn't seem to agree. FFG seems pretty satisfied with the balance of aces at current prices.
There will always be interactions with new ships and new upgrades, but I think Extended is a mostly balanced format already, and unlikely to have massive shifts going forwards. It might not be 100% correct, but certainly playable.
I abstain
To me, it seems like the difference is between those who want to compete , and those who just want to play .
I just play at competing, so I don't know.
How about FFG just uses the built-in balancing mechanism (points) to tweak things and let us play with all of our toys?
Hyperspace would have seemed totally appropriate in the 1.0 environment, but 2.0 is built on the premise of ongoing balancing which makes Hyperspace limits seem arbitrary and lazy to me.