How do you other GMs integrate different themes into your games? Or do you even bother?
I am starting a new campaign that has a set end date (ending after 11-ish sessions) and I am running it like a TV show: each session is a new episode (per the suggestions in the back of Dawn of Rebellion). So I am trying to extrapolate some themes from my PCs backstories, motivations, obligations, duty and moralities. As well as include in the sessions some themes I am interested in exploring.
I've never designed sessions this way, so I am curious if any others do this and if you do, can you provide some examples?