MAINBOARD:
Starting Character:
6/6 ::Talim:: +0M [Air/Fire/Good]
Foundations:
4x 3/4 Warrior Princess +2H [Fire/Good/Void]
4x 3/4 Deceptive Look [Fire/Good/Life]
4x 2/5 Clones [Earth/Fire/Water]
4x 2/4 Moving On +2M [Fire/Good/Void]
4x 2/4 Not the Strongest [Fire/Good/Order] - Split
4x 2/4 Achieving Your Goals [Air/Chaos/Good] - Split
4x 1/5 Light Hearted [Fire/Good/Void] - Split
4x 1/5 Empire's Ruin +2M [Fire/Good/Water]
4x 1/5 Whereabouts Unknown +2L [Air/Chaos/Order] - Breaker
Attacks:
4x 4/3 3L4 Lynx Tail +2H [Fire/Good/Void] - Breaker
4x 4/3 3H3 Turning Kali Strikes [Earth/Fire/Good]
4x 4/3 3H3 Flowing Gale Hook +2H [Fire/Good/Water]
4x 3/2 4M1 Rolling Storm +2H [Fire/Good/Water] - Multiple
Actions:
4x 5/4 Tag Along [Air/All/Earth/Good/Order/Water]
4x 2/5 Kung-Fu Training +1M [All/Evil/Fire/Life/Void/Water]
SIDEBOARD:
4x 4/2 Turnabout [Good/Order/Water]
I'm considering adding some of the following cards; When it comes down to it, I mainly want to have a deck that focuses on Talim hitting hard and heavy with high speed and damage. I could really use advice on what to add.
Cards I'm Considering:
Healer
Wind Dance
Mirror Fan Strikes
Diving Wind Kick Throw
...The Harder They Fall
Kazuma Ninja Arts
The One Man Army
Ikari Warior
Flames of Disaster
Annihilating Flames
Always Done First
Hand Stand Kick
Warrior Princess
Lynx Tail
Light Hearted
Moving On