Just completed our first RTL campaign with a crushing victory for the Beast Lord. A splendid time was had by all!
We have a few questions from the “final battle”.
1) The heroes’ maximum wounds are increased by the sum of half their conquest points gained in the final dungeon. A strict reading of the RTL rulebook on page 20 tells me it is only the maximum wound number that is increased, and the heroes are not “healed” up to this new number. However, the hero player argued he would never actually benefit from that number if the heroes had to start the final battle with their current number of wounds. I allowed this, as I knew they were doomed anyway because of #2.
Question 1: Do the heroes “heal to the new max total” before the final battle against the Overlord’s Avatar?
2) The heroes entered the Beast Lord’s “final” lair with only one of them actually holding a weapon thanks to “Crushing Blow”. One of them couldn’t even punch through the shadow clones’ armor.
Question 2: Should there be a limit placed on the use of “Crushing Blow” just as cards like “Spiritwalker” have been limited for use in RTL?
3) The Overlord removes his Overlord cards when the final battle begins. The hero player decided he should put away his “Feat” cards as well.
Question 3: Should the heroes put away their “Feat” cards for the final battle?
TK