I've been starting to gather the collection and I can't wait to play my first game. One question arises, however...
Haste - it seems to cost 2 APs to activate any ability that results in the Haste State. Now, if it costs 2AP this turn and I only get one additional AP per turn until the level expires, wouldn't I need to expect a net return of 3 APs to make it worth-while?
In other words, I could just not use the ability, keep the 2AP, and enjoy their benefit the next turn(s) anyway. As it is, lvl1 Haste seems to be a net loss.
Am I missing something? Please advise.