2 minutes ago, R3dReVenge said:I figured the first turn, the Saber tank is unlikely to take much damage (though this could drastically change based on the amount of AV people include). It will move up in position. Turns 2-6 will depend on board positioning, objective, etc. I like taking R2 in Saber lists because he effectively increases the HP by 44%, he's cheap, AND he's an extra activation. Maybe some games, you can pull off the secret mission. I'm unsure if C3P0 is worth it.
3P0 does give you a way to put a suppression token on R2 without being shot at, thus protecting the unit. I'm not saying that's worth the points, just pointing it out.