Legion European Championship List

By Welshie13, in Army Building

For my debut championship I am thinking a variant on the Imperial Gunline which is a bit more flexible defending against a range of lists I expect to see. I don't buy lots of multiples of the same unit so don't have multiple shores or snipers but I feel this list can still hit quite hard with a focus on getting aims at key moments. The novelty is definitely the inclusion on the IRGs. My thinking is these provide insurance either protecting my gunline against charges from lightsabers or Tauns but equally can guardian to keep my heavy hitters (Shores and Deaths) alive (along with my medic) in a gunline vs gunline battle where they are likely to get shredded if they attempt to charge. 7 range 4+ units and a variety of upgrades to deal with different threats including armour. Cards and balance should allow for reasonable activation control. Aiming for fun rather than expecting to win big.

Thoughts welcome.

Krennic Crit Fishing

Director Orson Krennic (90 + 10 = 100)
--Strict Orders (5), Commanding Presence (5)

Bossk (115 + 10 = 125)
--Hunter (6), Targeting Scopes (4)

Stormtroopers (44 + 43 = 87)
--DLT-19 Stormtrooper (24), FX-9 Medical Droid (19)

Shoretroopers (52 + 56 = 108)
--T-21B Trooper (32), Imperial Comms Technician (10), Offensive Push (4), HQ Uplink (10)

DF-90 Mortar Trooper (36 + 0 = 36)

Stormtroopers (44 + 26 = 70)
--RT-97C Stormtrooper (26)

Imperial Death Troopers (76 + 46 = 122)
--DLT-19D Trooper (34), Offensive Push (4), E-11D Focused Fire Config (8)

Imperial Royal Guards (75 + 29 = 104)
--Electrostaff Guard (25), Tenacity (4)

Scout Troopers (Strike Team) (20 + 28 = 48)
--DLT-19x Sniper (28)

Commands:
Voracious Ambition (1), Merciless Munitions (1), Deploy the Garrison (2), Reptilian Rampage (2), Lying in Wait (3), Coordinated Fire (3), Standing Orders (4)

Deployments: Major Offensive, Battle Lines, The Long March, Advanced Positions
Objectives: Recover the Supplies, Sabotage the Moisture Vaporators, Key Positions, Intercept the Transmissions
Conditions: Rapid Reinforcements, Hostile Environment, Clear Conditions, Minefield