Dice Conversion Confusion

By ShrivTheDuros, in Star Wars: Legion

I’m a new player of Star Wars: Legion, and when reading through the instructions I came across this. I am rather confused about what it is asking. Do I manually alter the dice results? Doesn’t that defeat the purpose of dice? I really need help as this is preventing me from playing the game. Thanks!

Convert Attack Surges: The attacker changes its attack surge results to the results indicated on its unit card by turning the die to reflect the converted result. If no result is indicated, the attacker changes the result to a blank.

Edited by ShrivTheDuros
Punctuation error

Surge is a specific symbol on attack and defense dice, units can spent Surge tokens to turn those into hits/blocks, or if a unit is stronger than average they can have built-in surges as part of the units design. (That is my understanding of it, anyhow)

53 minutes ago, RejjeN said:

Surge is a specific symbol on attack and defense dice, units can spent Surge tokens to turn those into hits/blocks, or if a unit is stronger than average they can have built-in surges as part of the units design. (That is my understanding of it, anyhow)

I wouldnt say that having native surge conversion is stronger than average. It depends on the unit and the dice. After all, white defense with surge is worse than red without surge.

The only surge conversion that really gives a unit a 'stronger than average' die is if it has surge to critical on attacks.

On 2/16/2020 at 2:41 PM, ShrivTheDuros said:

I’m a new player of Star Wars: Legion, and when reading through the instructions I came across this. I am rather confused about what it is asking. Do I manually alter the dice results? Doesn’t that defeat the purpose of dice? I really need help as this is preventing me from playing the game. Thanks!

Convert Attack Surges: The attacker changes its attack surge results to the results indicated on its unit card by turning the die to reflect the converted result. If no result is indicated, the attacker changes the result to a blank.

Each die has a single face that is a surge result. It is not a hit, not a crit (attack does), and not a block (defense die).

The reason this step is here is that some units can do something with a surge. Stormtroopers, for example, a surge is converted to a hit on attack dice. You’ll see these surge conversions on the unit card below health and courage (Or resilience for vehicles) of the minis.

Basically, ffg did this to have more fine tuned unit statistics than just the couple of dice types. It doesn’t defeat the purpose of dice, as you cannot do anything with blank results (outside of specific tokens or rules such as spending an aim token). And not all units surge on all results.

I know it can be a bit confusing but consider it better than “I need special stormtrooper only dice, z6 dice, rebel dice” etc. It actually keeps dice cost lower to have the surge option on some units over others.

The clone wars factions introduced the concept of surge tokens, which you spent to convert a single surge result to a hit or block (based on attack or defense die), but don’t fret about those unless you have a card that mentions them.