Evil/Void Burn Basara V1

By Bpet, in UFS Deck Building

So after seeing the latest set, I’ve become excited about ufs again. They added a lot of playable cards, and attacks(finally), as well as a few interesting new concepts like Alex’s face down stuff. So one of the decks I wanted to make is a life burn Basara. Now I still don’t haven’t gone to a pre-release, so this is mostly on paper, but I figured I could post this rough draft and get the forum involved to make a burn deck work. Now this isn’t completely block 3 because I don’t know what to replace Mortal Strike with.

Characters: 1

Basara**

Foundations: 38

Instinctive Sword Swing x3

Living Shadow x4

Billiard Player x4

Mortal Strike x3

Tough Outer Shell x3

Chester’s Backing x3

The Ways of Punishment x4

The Glare from the Abyss x4

Shooting Capoera x3

Charismatic x3

Iga Legacy x4

The Idea with the foundations is to use TOS and MS to lock the players hand and momentum to quickly get them to burn state. Billiard Player is so amazing. I only have 3 of some foundations because Billiards can get them so easily. A great tech, using Billiard to bounce Sword Swing to your hand, put another card through the paces and then play Sword Swing again. Main concern is the amount of 4 checks, and high difficulty.

Actions: 8

Nefarious Deeds x4

Rejection x4

Rejection is self explanatory, and Deeds is tech to ready either Billiard, or the card billiard got.

Attacks: 12

Friendly Rip x4

Shadow Exit x4

Akuma’s Hadoken x4

Attacks are there to activate Jivatma support, as well as being pretty decent attacks.

Assets: 4

Owl Face x4

Well, its owl face. I’m holding of Evil-Doer Destroyer, since its another 4 check, and Basara’s support is just full of them.

Total: 63

if you can get hold of them pigeon games would work really well to ready basara and re-use his effect to burn them multiple times in a turn.

you could also think about stacking the other basara to get some really good locks going and to negate pesky responses.

id also take a look at no memories as its killer in your deck to stop them pumping attacks and to also stop cards like rejection. seeing as how little E negation the block has id take it at whatever cost.

you could also look at saikyo-ryu to anihilate there hand and unorthodox fighting style

red-gi would also fit along with daily routine. if your worried about momentum then look at soiree's support i think one of his cards has void and its momentum discard

i love the idea of basara burn and i hope to make him myself. have fun and its good to see people looking at void again.

if you can get hold of them pigeon games would work really well to ready basara and re-use his effect to burn them multiple times in a turn.

you could also think about stacking the other basara to get some really good locks going and to negate pesky responses.

id also take a look at no memories as its killer in your deck to stop them pumping attacks and to also stop cards like rejection. seeing as how little E negation the block has id take it at whatever cost.

you could also look at saikyo-ryu to anihilate there hand and unorthodox fighting style

red-gi would also fit along with daily routine. if your worried about momentum then look at soiree's support i think one of his cards has void and its momentum discard

i love the idea of basara burn and i hope to make him myself. have fun and its good to see people looking at void again.

Saccharin said:

if you can get hold of them pigeon games would work really well to ready basara and re-use his effect to burn them multiple times in a turn.

you could also think about stacking the other basara to get some really good locks going and to negate pesky responses.

Basara's burn effect just requires discard. It doesn’t commit him, plus pigeon games requires you to discard to ready him, and between Basara and The Ways of Punishment, I can't stretch my hand out any more. I considered the other Basara, but his response negation requires momentum, which this deck doesn't really make.

Saccharin said:

id also take a look at no memories as its killer in your deck to stop them pumping attacks and to also stop cards like rejection. seeing as how little E negation the block has id take it at whatever cost.

you could also look at saikyo-ryu to anihilate there hand and unorthodox fighting style

no memories is good, but its yet another high diff 4 check, and I don't know what to take out for it. My own Rejection should keep me alive, but it would be good to negate e's. I can't add saikyo for the same reasons I had for pigeon games, as saikyo is hand intensive.

Saccharin said:

red-gi would also fit along with daily routine. if your worried about momentum then look at soiree's support i think one of his cards has void and its momentum discard

i love the idea of basara burn and i hope to make him myself. have fun and its good to see people looking at void again.

red-gi and daily routine are both 4 checks with high diffs, and I don't really think red-gi is neccessary due to discard, and daily routine requires more discard. Soriee's support only has a little momentum discard. One requires you to have momentum yourself, and the other's an asset that only gets rid of one per commit. Mortal Strike flat out says, you can't generate momentum outside of attacking.

Since you're stuck with Block 2 -- at least for the moment while you figure out how to replace Mortal Strike -- definitely look at Vast Resources to assist your setup and building turns. :) Also, you could trade Tough Outer Shell for Martial Arts Champion - allowing you to build up your hand, but keeping your opponent from ever regenerating their own options.

One card with magnificient synergy with Basara is Kuzuryu Reppa -- it not only completely refills your hand, but it also destroys your opponent's momentum, and does a sizeable chunk of damage on its own. If you're willing to accept the hybrid burn+damage route, you could certainly build an effective Void attack base with Reppa and attacks like Hidden Base, Soul of the Beast, or Soldier of Sparta -- individually not too big, but offering card advantage and low difficulty, and easily pumped up by cards like Taking the Bait or Repeat Techniques. And, of course, Basara's burn once your opponent is out of resources.

Billiard Player + Sword Swinging is a brilliant combo, but beyond Billiard Player I don't know how much of an Evil splash you can really support. There just isn't enough that shares both symbols. If you want to keep it up, I'd definitely find room for Lynette's Shop, probably cut Nefarious Deeds (it's useless when there aren't attacks being played, and drawing 2 in your opening hand basically forces you to mulligan to have a prayer of keeping board tempo up -- it's nice when it works, but very bad when it doesn't) and definitely cut Iga Legacy (playing cheaper attacks obviates the need for this entirely).

I'd strongly consider cutting Shooting Capoera and Charismatic [or Chester's?] for A Beautiful Nightmare and Red Lotus of the Sun -- ABN used to be a 4/3 action [Yoga Teleport] and is board denial at its absolute finest - plus both symbols - and Lotus just protects you from so many of the things that you need to worry about. Another thing I'd look at is Full Power - yeah, its effect is fairly irrelevant, but its something to feed Basara to counter a good foundation your opponent tries to drop, and hey two symbols.

I suppose your right. If I'm stuck in block 2, I could use more block 2 cards. I could replace TOS with MAC, but its yet another 4 check, but half the diff...17 foundations are evil/void along with all my attacks, plus the beauty of Billiard is that I can get that one card that wouldn't chain with the rest of my hand onto the field. Plus, if Billiard goes, then Sword Swinging would have to go too, as they would only be one shots. Capoera was just an idea to ready the cards that Billiard got, but I agree room should be made for Red Lotus as I forgot it till after I posted the deck. A Beautiful Nightmare is a great card, I agree, that has synergy with Billiard. But its again a 3/4. The biggest obsticle I've found in trying to make this deck, is the amount of 4 checks in these symbols. Its rather rediculous, and has made this idea much harder to realize then I thought. I'd really like to see what everyone thinks and they're own spin on a burn deck.

Waffle hit the nail on the head, at least as far as the attack lineup is concerned - for a block 2 deck, there's really very little that would come close to Friendly Rip, Kuzuryu, and, say, Soldier of Sparta, Hidden Base, or Overhead Hop Kick. Solid, low-cost attacks paired with the burn afforded by Basara = nasty.

I'm looking to set up a Basara deck of my own...just not sure where to start. Void gives me KFT and Kuzuryu, so that's probably the best place to start, really...

if you have a solid lock on how to stop momentum gen with mortal strike on the field then why not try white gi, not for its static effect but for its E: drawing 4 cards allows you to annihilate your hand with little recourse i know its a 4 check but well all i can say is this, Your building a controll deck you shouldnt be attacking till your perfectly set up to do so. Kazuya reppa would make this deck nasty as hell. vast resources is a must in here also if your playing it off of dual symbols allowing you to play the odd evil card giving you massive acceleration. lynettes would also be good main or atleast sb. you might also like to think about infiltrating, if you get put on the back foot vs aggro you can just nock them back down to your level plus the attack side draws you a card. If your intending to play with an evil splash howver absurd strength is a must, i mean cmon its R: is good enough reason to play it right?

Characters: 1

Basara**

Foundations: 39

Martial Arts Champion x4

Living Shadow x4

Rat Chaser x4

Mortal Strike x3

A Beautiful Nightmare x3

Billiard Player x3

The Ways of Punishment x4

The Glare from the Abyss x4

Red Lotus of the Sun x3

Instinctive Sword Swinging x3

Vast Resources x4

So the foundation base has been changed. Since I’m stuck in Block 2, it only makes since to use more Block 2 cards. MAC replaces TOS for being cheaper and allowing myself to draw cards. Vast Resource and Rat Chaser is a pretty obvious combo that gives me card draw and foundation placement. Red Lotus was added to protect my foundations, and A Beautiful Nightmare is there for its great control and synergy with the Billiards/Sword Swing combo. Overall, the 4 checks has gone up from 13 to 14. However, the overall difficulty has gone down as there are no 4 diffs.

Actions: 8

Kung-Fu Training

Rejection x4

Attacks: 16

Friendly Rip x4

Shadow Exit x4

Kuzuryu Reppa x4

Hidden Base x4

Attack base has changed a bit. Hidden base added for efficiency and a discard attack. Reppa added for hand refilling, as well as damaging. Shadow Exit I like as its cheap, off zone, with a good enhance.

Assets: 4

Owl Face x4

Well, its owl face. I’m holding of Evil-Doer Destroyer, since its another 4 check, and Basara’s support is just full of them.

Total: 68

I’d like to think this build will run smoother, but I have still yet to apply this and probably won’t until next month.

For everyone building they’re own Basara deck, please consider posting it here as I’d like to have this be a kind of forum project to build a burn deck.

It looks great. The only thing that worries me is an aggro matchup. Is the combination of Basara's R, Beautiful Nightmare and Rejection enough to keep your opponent off-balance long enough? But really, the only way to judge these kinds of questions is playtesting, and you'd have to playtest against a lot of decks before you could really get good answers =P

One thing that occured to me is that Tough Outer Shell would never work in this deck -- for Billiard Player to resolve completely [ie, give you your foundation from the yard] you have to complete every step, including adding a foundation from your staging area to your hand. Martial Arts Champion is now tech not only for stuff like Temporal Ascension, but also BRT and now Billiard Player. < :D What a great card...

Rat Chaser is a great addition, as it's not just a combo piece with Vast Resources but also easy fodder for Basara's R and a perfect high block to beat Spike, Plasma Beem, and a bunch of other popular attacks. Hidden Base works in the same capacity, trading control and comboness for an attack side.

I know the following cards are 4 checks, but they're just thoughts. You could possibly find some use for Chain Of Command and Know Wrong From Right in this deck. CoC will help discard on their turn so it will be that much easier on your turn to do some burning. KWFR will also help with recycling Instinctive Sword Swinging. If all three are combined, when you block with ISS and you've enhanced with CoC, you could have potentially discarded 4 cards if you include Basara's enhance on their turn. And since you're running Billiard Player, you can recur ISS with the greatest of ease.

i have to say white gi i know it gives your opponent momentum but it does refil your hand after using your card discard if kezuya reppa dose not connect

kilik850 said:

I know the following cards are 4 checks, but they're just thoughts. You could possibly find some use for Chain Of Command and Know Wrong From Right in this deck. CoC will help discard on their turn so it will be that much easier on your turn to do some burning. KWFR will also help with recycling Instinctive Sword Swinging. If all three are combined, when you block with ISS and you've enhanced with CoC, you could have potentially discarded 4 cards if you include Basara's enhance on their turn. And since you're running Billiard Player, you can recur ISS with the greatest of ease.

That's a pretty cool combo thought. However, its not really practical due to KWFR's prerequisite. In order to get Sword Swing into my hand, the attack has to have a low block on it, when the majority of attacks have mid or high blocks. Its a cool idea though.

Between Vast Resources and Rat Chaser, I think I have enough card draw. Mortal Strike stops White Gi's momentum gen, but I don't think its neccessary atm.

How did I miss TOS stopping Billiard!? Now the deck is stuck in B2 until MAC and MS are replaced, or I could just move on without them.

i know this is going to sound stupid but, you might want to put anti mill cards in your deck. as your going to draw and drop so many cards you going to chuck alot of cards per turn, way more than you'd be checking and you still have to check for certain cards anyway. damage reduction decks especially in block 2 are going to be a nightmare with you just bout putting down a single point of attack damage if your lucky from each attack. you might want to consider stuff that will fetch cards back from your RFG pile when you do mill.

Ibuki mill will also give you nightmares unless you get mortal strike down early and providing shes not got answers for it.

i really like the idea of this deck but i can see it needing more control elements like either Po8 off evil or No memories off void, both are 4/4 but they are so good in this format. also you could become suceptable to both these cards yourself killing your E: from basara or tWoP or anything else like your lifesaving rejections.

this deck still needs work but i can see it working well once the formula of what it needs to do is sorted out.

ill be building this guy once i get my hands on the new set after xmas so ill chuck my block 2 and 3 ideas your way

lilly