Hyperspace Squad: Fenn+Boba+Cartel... low bid or no bid?

By Greedo_Sharpshooter, in X-Wing Squad Lists

SQUAD#1

Fenn Rau (68)
Fearless (3)

Ship total: 71 Half Points: 36 Threshold: 2

Boba Fett (85)
Fearless (3)
Maul (12)
Slave I (1)

Ship total: 101 Half Points: 51 Threshold: 5

Cartel Spacer (25)
Autoblasters (3)

Ship total: 28 Half Points: 14 Threshold: 2


Total: 200

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v8ZsZ200Z97X121WY103X121WWW48WWWW161WY139XW232&sn=Unnamed Squadron&obs=

scary good firepower but no bid. cartel blocks and is going to hit hard if he gets behind them. thoughts?

was contemplating Contraband Cybernetics instead of Fearless on Boba and have 1pt bid but that hardly seems worth it. The qustion is... what is better on Fenn? Fearless or Contraband?

thoughts?

I'd say the bid is very important for all the Bobas out there in Hyperspace - you want to be the one getting the value out of your Slave-1 title. Dropping Fearless from Boba (he doesn't really need it) gets you the initiative choice against common HS Boba archetypes (such as Boba+Skulls).

9 minutes ago, MalusCalibur said:

I'd say the bid is very important for all the Bobas out there in Hyperspace - you want to be the one getting the value out of your Slave-1 title. Dropping Fearless from Boba (he doesn't really need it) gets you the initiative choice against common HS Boba archetypes (such as Boba+Skulls).

Like @MalusCalibur said, it’s only important against other Boba + two ships lists. Don’t bother competing with a Boba/Fenn bid if you’re bringing a third ship. But both archetypes are going to be plentiful for the time being.