Played our first game today. What a learning experience. A week of reading the rules (but not the cards) and then teaching someone new, when we'd finished setting it up and decided I was the start player I was completely overwhelmed by the choices and all the cards. I guess the trickiest part was remembering (or keep looking) at the other players plot cards to know how to place bad baggage on them.
Anyway, everyone loved it. We played a 3 player game with Louis, Rachel and Raymond. Ray won with 45 points, then Rachel with 26, then me with 22. It all swung at the end when one of the counters on Vinne was an alibi making him innocent (and losing me 15VP), whilst Noise was the guilty one (with only 2 points of evidence!), getting Ray 15VP. Ray got 15 from the murder, 14 from his plot, 16 from conspiracy tokens.
He really pounded the conspiracy, making 4 sets of "5 in a row", but also blocking off things that would get the rest of us nice points.
Anyway, some questions came up.
1. First of all, I was sacrificing things on my turn. I think Kevin has ruled that whilst this takes no time, it cant be done when it isnt your turn. We played it that you can do it any time, because otherwise me as Louis would have been screwed. Because I started, we actually found this a disadvantage, so nobody ever took it off me. This meant that on the other players turns, they could get the extra bit of bad baggage onto my plot and there wasnt anything I could do about it. The player going last has a big advantage on their plot with respect to this.
2. I played a dark card on Rachel which broke her car. It said that she must then pay 2 time to move between locations. Does this apply to the beanstalk? We ruled no at the time, but couldnt see why it wouldnt. Same question would arise if Rachel would use a dropship.
3. The event card came out where Noise wipes all the evidence. It states that Noise cannot be moved by any other means except the spending 2 time to move him to NAPD. However, does this mean someone could follow up a lead at his location, then not move him. Then do the same thing again. I think the card should say "Cannot be used as a lead until moved to NAPD" or something.
4. Event cards. We got our 1st one out. Then the 2nd one came out, pushing the first one to position 2. Then someone completed event now in position 1, meaning that was now blank. So, when event 3 came out, I put it in position 1 and didnt shuffle event 2 out of the game. Not 100% sure this was correct but couldnt see any other way was possible.