Tried building a fleet without squadrons using one raider for anti squadron exclusively and one for using overload pulse to set up hits from a victory 1 and demolisher. Used Ozzel as commander to give Demolisher, raiders, and Suppressor better speed control.
Ozzel Author: mj10982 Faction: Empire Commander: Admiral Ozzel Assault Objective: None Defense Objective: None Navigation Objective: None Raider II-Class Corvette (48) - Instigator (4) - Quad Laser Turrets (5) - Agent Kallus (3) = 60 points [flagship] Victory I-Class Star Destroyer (73) - Admiral Ozzel (20) - Harrow (3) - Commander Vanto (7) - Expanded Launchers (13) - Engine Techs (8) - XI7 Turbolasers (6) - Gunnery Team (7) = 137 points Raider II-Class Corvette (48) - Corvus (2) - Overload Pulse (8) - Disposable Capacitors (3) - Iden Versio (6) - Weapons Battery Techs (5) = 72 points Gozanti-Class Cruisers (23) - Suppressor (4) - Electronic Countermeasures (7) - Slicer Tools (7) - Minister Tua (2) = 43 points Gladiator I-Class Star Destroyer (56) - Demolisher (10) - Admiral Montferrat (5) - Rapid Reload (8) - Nav Team (4) - Ordnance Experts (4) = 87 points