Hello all.
Just wanted to begin some discussion on the archetype. I have been working on the protection aspect lately, and tried to find the best hero option for it. The theme would be to protect and support teammates, clearing the path so they can work on their duties (mainly beating down the villain and everything that he can throw on us).
Aside from taking some punches on behalf of the rest of the team here and there, I also though on controlling the villain´s deck so that we don´t frequently face nasty surprises ( get behind me being the main staple).
I found Spiderman to be a good option (just like many other people did) due to:
- excellent defense.
- good healing capability once Aunt May begins producing some cookies.
- Theme support in backflip and enhanced spider-sense.
- Good synergy with get behind me (you draw the extra card, and also black cat can draw it).
I would really like the concept work, but I find a main issue on it: reactive strategy seems to me pretty unefficient, even with Spidey.
I mean: when playing other heroes, you get your 6 cards, then you ideally play all of them (either as resources or for the effect), and then replace. That´s 12 cards.
In reactive protection decks, you get 6 cards, and then you ideally play 4-5, keeping 1-2 in your hand in order to answer to villain actions. You replace and that´s 8-10 cards.
This means every turn you get 1-2 less cards in a protection deck. In this game, that means less tactical options, but also less resources available…
True that with spider-man, you get 1 card for being attacked, but that does not compensate the unefficiency, for various reasons:
- Usually you will draw 1 extra per turn but often will keep 2 (rather than 1) cards in hand.
- You get that extra card in any other spider-man deck (aggression, energy…) in the same numbers (1 per turn). This means any other aspect will be more card-efficient.
- Other heroes get the extra card for free (carol danvers does that), absolutely beating your efficiency.
On the good side, spidey makes get behind me a much better card (reducing her cost), but I wonder if that is enough.
I don´t mean playing spidey or playing protection is not recommended… but I just kinda would like to read your thoughts on this, and ways to reduce the unefficiency in this archetype. Or maybe, being able to spot the advantages of the build that compensate for it.
I do think Spidey is a very good option for a protection deck, but what I am questioning is the virtues of the protection aspect, I suppose.
Have you tried spidey prot? What are your impressions?
Edited by Pritoos