Some data from our games
Interesting. In games my buddy & I were playing, we had great luck with a C.Marvel (leadership) and S.Hulk (aggression).
Edited by SimplegarakBy the way, we also randomly pick what we're going to play. So randomly select hero, sphere, difficulty, modular set, and villain.
Although we've used Ms. marvel every time since getting her pack to boost her numbers up.
Edited by Supertoe2 hours ago, Supertoe said:
This does not demonstrate the difficulty level on each villain.
1 hour ago, msieder said:This does not demonstrate the difficulty level on each villain.
How do you mean? I mean like I'd assume Klaw after awhile would settle in at a slightly higher winrate but other than that it seems fairly on point. We've only played one game on each GG scenario.
46 minutes ago, Supertoe said:How do you mean? I mean like I'd assume Klaw after awhile would settle in at a slightly higher winrate but other than that it seems fairly on point. We've only played one game on each GG scenario.
I mean, you dont break out expert mode vs standard mode per villain. for example, how many times did u beat ultron in expert mode?
16 hours ago, msieder said:I mean, you dont break out expert mode vs standard mode per villain. for example, how many times did u beat ultron in expert mode?
Also, just an aesthetic critique; you want high contrast in the font color and the fill color, otherwise it’s very hard to read. (Ie don’t do navy blue on red or black that’s low contrast, don’t do dark green with black text)
18 hours ago, msieder said:I mean, you dont break out expert mode vs standard mode per villain. for example, how many times did u beat ultron in expert mode?
Ah yeah, I've been planning on expanding the sheet to have data like that. The raw data is there just need to build the formula.