Just played my very first Hyperspace-tournament after the points update...and what can I say? My god, this felt horrible!
I faced lists based on Advanced Optics all day long (2x Avenger + 4 Zetas, and 1x 5-A-Wings) and got beaten up really bad.
My own list included Fenn Rau, Dengar and 2 M3As with autoblasters....and neither Fenn nor Dengar stood any chance against continuous 2-Hits from Rear-Arcs all game long.
On my way back home I was thinking about the last time I ever had the feeling that I got overpowered by some archetype of list and realized it was way back during 1st edition of X-Wing:
Back when you faced something like this:
Lothal Rebel (35)
Accuracy Corrector (3)
Twin Laser Turret (6)
Ezra Bridger (3)
Maul (3)
Engine Upgrade (4)
Ghost (0)
"Zeb" Orrelios (18)
Phantom (0)
Fenn Rau (Sheathipede) (20)
Veteran Instincts (1)
Hotshot Co-pilot (4)
Flight-Assist Astromech (1)
Total: 98
View in Yet Another Squad Builder
The principle was pretty much the same: You get 4 shots per round and pretty much have a guaranteed 2 hits on every attack. Just back then I had Autothrusters to compensate for this...
I consider this only to be a problem in current Hyperspace. Advanced Optics are around for some time now and in Extended-format there are multiple ways to deal with it. But since a lot of stuff got nerfed pretty bad in Hyperspace the powerlevel of Optics seems to be just way above everything else to me...
How do you think about this?