Dewback - How Are You Using Them

By Tri3, in Star Wars: Legion

2 hours ago, bllaw said:

I love to use Dewbacks with Palpy. Yes I know that gets really pricey but for a few reasons its incredibly powerful:

1- Aggressive tactics is basically an auto include on Palpatine with IRG and if you can get an order token to Dewbakcks they get a surge token as well.

2- Force Guidance is another great upgrade on Palpy and if he can use this on Dewbacks theyve got another surge token. Unless they take a ton of sustained fire these two surge tokens should hold up pretty well defensively. With armor 2 and light cover from suppression they cancel three hits. Then on top of that the 2 surge tokens basically give them best defense in the game, these guys are near impossible to hit without pierce.

3- Best reason for this combo is Palpatine's Pulling the Strings ability. Giving the Dewbacks an extra move to propel them into melee even faster is insanely powerful and makes the dewbacks worth every point.

Dewbacks are an all around great unit. Don't compare them to a broken unit like TaunTauns because they are bound to be nerfed any day now. May to legion gods look with favor upon us and allow that day to come soon...

I have been building a similar list, glad to hear someone else think it's not a crazy idea.

15 hours ago, bllaw said:

I love to use Dewbacks with Palpy. Yes I know that gets really pricey but for a few reasons its incredibly powerful:

1- Aggressive tactics is basically an auto include on Palpatine with IRG and if you can get an order token to Dewbakcks they get a surge token as well.

2- Force Guidance is another great upgrade on Palpy and if he can use this on Dewbacks theyve got another surge token. Unless they take a ton of sustained fire these two surge tokens should hold up pretty well defensively. With armor 2 and light cover from suppression they cancel three hits. Then on top of that the 2 surge tokens basically give them best defense in the game, these guys are near impossible to hit without pierce.

3- Best reason for this combo is Palpatine's Pulling the Strings ability. Giving the Dewbacks an extra move to propel them into melee even faster is insanely powerful and makes the dewbacks worth every point.

Dewbacks are an all around great unit. Don't compare them to a broken unit like TaunTauns because they are bound to be nerfed any day now. May to legion gods look with favor upon us and allow that day to come soon...

Dewbacks are Armor 1 and, being creature troopers, don't get cover from suppression tokens.

On 1/30/2020 at 10:55 PM, SirCormac said:

True, but regardless, I feel they are overcosted. Basically no one at LVO took them, and the lists at LVO were actually quite varied (although Top 8 wasn't too much).

There was one Dewback in the field. I feel like a significant amount of this was because of the dewbacle, which meant that people haven't had enough time to practice with them, let alone assemble and paint them.

I personally was looking forward to running dews at LVO, but ended up not doing so in the main tourney because I didn't get enough time to paint and assemble them. As it is, I only managed to finish one, and it was the night before I flew out.

On 2/2/2020 at 12:36 PM, bllaw said:

I love to use Dewbacks with Palpy. Yes I know that gets really pricey but for a few reasons its incredibly powerful:

Because I wanted to run my newly painted Dew, I ended up assembling a Palp/Dew list 10 act list for the Sunday narrative event. It was a lot of fun, and worked really well. I'm of the opinion that Dews are just about right at this point and are only looked down upon because people don't know how to run them properly yet.

While I agree that they aren't useless, having to run palp with them to make them work isn't ideal. I think they need a little help.

11 minutes ago, KarlVonCarstein said:

While I agree that they aren't useless, having to run palp with them to make them work isn't ideal. I think they need a little help.

They work great with Palp, Vader, Veers, or Krennic.

I've tried them with Veers and I must respectfully disagree. For the same, or less points depending on build, I can have a full IRG squad that has done far more for me.