Uk starhawk

By Wilson669, in Star Wars: Armada

54 minutes ago, Drasnighta said:

In the rules.

I don't know why you need to be sarcastic about this.

From the FFG article:

https://www.fantasyflightgames.com/en/news/2019/11/25/the-siege-breaker/

" It should be no surprise, then, that strategies involving the Onager focus on using this armament to deadly effect through ignition attacks—a new form of attack that uses a pool of dice and a special firing arc not associated with a hull zone."

From the Rules Reference Guide, page 2:

"A ship can perform two attacks during it's activation, but it cannot attack from the same hull zone more than once per activation."

"A ship can attack the same target with different attacks."

It seems a reasonable conclusion that the Onager could fire twice, once with the Ignition attack, and once form the front hull zone battery, on the same target, since, per the article above, the special firing arc is not associated with a hull zone.

@Rocmistro The Onager rules directly say that the ignition arc is associated with the hull zone it is in.

ok, but where are you guys finding this??? I'm not seeing "ignition" or anything like that added to the most recent Rules Reference Guide....

Ok I just realized what/where the problem is.

You guys are talking about the little paper thingie that comes with every expansion detailing it's special rules and such. I did not get one. (Either that or, along with the Command Tokens, I accidentally threw it out.)

So basically if your a front hull zone onager turbo laser gunner. You spend must of your time admiring the super laser and watching Netflix.

23 minutes ago, Wilson669 said:

So basically if your a front hull zone onager turbo laser gunner. You spend must of your time admiring the super laser and watching Netflix.

Where do I sign up?

5 hours ago, Rocmistro said:

Ok I just realized what/where the problem is.

You guys are talking about the little paper thingie that comes with every expansion detailing it's special rules and such. I did not get one. (Either that or, along with the Command Tokens, I accidentally threw it out.)

Someone posted them on Reddit. Here is the imgur link.

https://m.imgur.com/a/pZQkPpw#t2Ix2bv

But yes, all the rules for the new mechanics are in the insert. Preview articles aren’t great sources for rules, especially in Armada.

Asmodee uk lists no starhawk for next week

I suspect the factory making the UK starharwks was empty for an extended Chinese New Year.....cough cough....pandemic style.

6 minutes ago, player3691565 said:

I suspect the factory making the UK starharwks was empty for an extended Chinese New Year.....cough cough....pandemic style.

Just be glad they aren’t shipping you a SARShawk.

Interestingly, for the new wave of Legion, the Republic stuff is supposed to be out tomorrow, but the CIS stuff (also out tomorrow in the US) was not in next week's release list (although the Saber Tank was included in next week's despite coming out tomorrow). Definitely some issues going on there...

Also, funnily enough they listed the Saber Tank as a "Board & Card Game" rather than a miniature.

On 2/3/2020 at 10:20 AM, Drasnighta said:

The rebels got a pretty nice toolbox in Rebellion in the Rim, as it is.

The top cards in rim are easily Imperial, or generic. Rebels have some nice ones but no where near as good as say Versio/Corvus or LTTs etc. Rebels have been consistently undervalued for at least 2-3 years... bit of a joke now. While Imperials seemingly get better and better upgrades each wave.

On 2/3/2020 at 5:27 PM, Rocmistro said:

Well for what it's worth Gallanteer, I'm not sure the Starhawk is much of a counter to the Onager. I played 3 games this week against myself using both Starhawk and Onager, and the Onager lists won all 3 despite me "trying" to win with Rebels. (because I'm also a rebel player).

I'm still not sure how to build out the Starhawk. It's tanky for sure, but it died all 3 times and failed to make it's points back in any of the 3 games I played. I've also no idea how to effectively use the MCTBA.

Agree, counter to Onager is Mothma/Cracken - fast ships with evades, get in behind it and profit. Starhawk I love, I really enjoy it, that said it suffers from being too generalist, 2/3rds of the titles being locked out of use, and a very very limited upgrade suite for a very expensive ship.

1 hour ago, player3691565 said:

I suspect the factory making the UK starharwks was empty for an extended Chinese New Year.....cough cough....pandemic style.

Obviously Brexit and Obama

2 minutes ago, EbonHawk said:

The top cards in rim are easily Imperial, or generic. Rebels have some nice ones but no where near as good as say Versio/Corvus or LTTs etc. Rebels have been consistently undervalued for at least 2-3 years... bit of a joke now. While Imperials seemingly get better and better upgrades each wave.

I disagree.

1 hour ago, Drasnighta said:

I disagree.

As do I.

1 hour ago, EbonHawk said:

Agree, counter to Onager is Mothma/Cracken - fast ships with evades, get in behind it and profit. Starhawk I love, I really enjoy it, that said it suffers from being too generalist, 2/3rds of the titles being locked out of use, and a very very limited upgrade suite for a very expensive ship.

Mothma could be good against the Onager. Cracken is (IMO) just not nearly as good as Mothma, never has been... and with Romodi in the picture, he got worse.

3 minutes ago, Cpt ObVus said:

Mothma could be good against the Onager. Cracken is (IMO) just not nearly as good as Mothma, never has been... and with Romodi in the picture, he got worse.

Romodi doesn’t proc off of Cracken

51 minutes ago, MandalorianMoose said:

Romodi doesn’t proc off of Cracken

No, but against Romodi, Cracken doesn’t work if the shot is otherwise obstructed by a ship or obstacle. Romodi turns card effects like Cracken, Montferrat, and Early Warning System off.

Cracken was never great, but he’s terrible now.

34 minutes ago, Cpt ObVus said:

No, but against Romodi, Cracken doesn’t work if the shot is otherwise obstructed by a ship or obstacle. Romodi turns card effects like Cracken, Montferrat, and Early Warning System off.

Cracken was never great, but he’s terrible now.

Turns him off in situations where he didn’t apply in the first place- situations you might as well have avoided as they were also generally detrimental to you...

so for a properly flown Cracken player, he does nothing.

1 hour ago, Drasnighta said:

Turns him off in situations where he didn’t apply in the first place- situations you might as well have avoided as they were also generally detrimental to you...

so for a properly flown Cracken player, he does nothing.

Disagree. It’s not terribly difficult to set up obstruction via navigation, proper obstacle placement/movement (both during setup and actual gameplay (exogorths, Doomed Station, etc.).

I’m not saying Cracken is totally worthless. I just never thought he was any great shakes before, and Romodi is yet another tick against him.

9 minutes ago, Cpt ObVus said:

Disagree. It’s not terribly difficult to set up obstruction via navigation, proper obstacle placement/movement (both during setup and actual gameplay (exogorths, Doomed Station, etc.).

I’m not saying Cracken is totally worthless. I just never thought he was any great shakes before, and Romodi is yet another tick against him.

I'm not saying that Romodi isn't *good*.

I'm just saying that he makes no difference to the Cracken player.

I mean, against anyone *but* Romodi, if a Cracken Player is getting obstructed by enemy Ships or Obstacles, he's already getting no benefit from Cracken at all .

And that's somethign they should be avoiding. Like. The. Plague.

So if anything, to me, it doesn’t make Cracken worse - just more HARDCORE because the price of failure is higher 😁 😁

Edited by Drasnighta
1 hour ago, Cpt ObVus said:

Disagree. It’s not terribly difficult to set up obstruction via navigation, proper obstacle placement/movement (both during setup and actual gameplay (exogorths, Doomed Station, etc.).

I’m not saying Cracken is totally worthless. I just never thought he was any great shakes before, and Romodi is yet another tick against him.

Have to agree, even if you avoid every obstacle perfectly, avoiding another player shooting through their own ships, or yours is a different thing all together. Especially with the new red superweapon, formation flying has been shown the middle finger.

1 hour ago, Drasnighta said:

I mean, against anyone *but* Romodi, if a Cracken Player is getting obstructed by enemy Ships or Obstacles, he's already getting no benefit from Cracken at all .

And that's somethign they should be avoiding. Like. The. Plague.

Only true vs Remodi, Cracken can hide behind his own ships vs anyone else

3 hours ago, Drasnighta said:

I'm not saying that Romodi isn't *good*.

I'm just saying that he makes no difference to the Cracken player.

I mean, against anyone *but* Romodi, if a Cracken Player is getting obstructed by enemy Ships or Obstacles, he's already getting no benefit from Cracken at all .

And that's somethign they should be avoiding. Like. The. Plague.

So if anything, to me, it doesn’t make Cracken worse - just more HARDCORE because the price of failure is higher 😁 😁

I think we’re both looking at the same info, and drawing different conclusions.

There are times when the Cracken player will do everything a Cracken player can do to keep his ships at speed 3, and flying through open space. But if I, as a Romodi player, wait a couple of them out, and then park the Suppressor in front of my Cymoon ISD (creating obstruction), and then later in the turn, activate the ISD and use Gunnery Team to blast them both for big damage, Cracken isn’t helping at all. And sometimes there’s just not much the Cracken player will be able to do about that. This is a problem that Cracken fleets never had to deal with before Romodi came along. Ergo, Cracken is worse now. Or at least, (and perhaps this is a better way to put it) the environment in which he exists is now less conducive to his success.

16 minutes ago, Cpt ObVus said:

I think we’re both looking at the same info, and drawing different conclusions.

There are times when the Cracken player will do everything a Cracken player can do to keep his ships at speed 3, and flying through open space. But if I, as a Romodi player, wait a couple of them out, and then park the Suppressor in front of my Cymoon ISD (creating obstruction), and then later in the turn, activate the ISD and use Gunnery Team to blast them both for big damage, Cracken isn’t helping at all. And sometimes there’s just not much the Cracken player will be able to do about that. This is a problem that Cracken fleets never had to deal with before Romodi came along. Ergo, Cracken is worse now. Or at least, (and perhaps this is a better way to put it) the environment in which he exists is now less conducive to his success.

...

HARD

CORE!

😁