B2 Article is Up

By PikminToo, in Star Wars: Legion

12 minutes ago, thepopemobile100 said:

Neat. They still average 5 (B2-HA) to 5.5 (ACM) damage a shot without one. A single surge, which isn't hard to get, brings it to 6 and 6.5 damage respectively. They don't need an aim to hit hard.

You also don't seem to grasp why fleet troopers don't see much use competitively anymore. They're heavily terrain dependent which, at least in the early days, was made worse with how sparse tournament tables tended to be. Courage 1 is the other major issue: it's easy to strip an action on them when they really need both to do their jobs. The officer upgrade helps a lot, but with how many range 4 suppression weapons Imperial lists are able to stack, it made approaching them nigh impossible.

B2s suffer from the first problem just as much as fleet troopers, but not the second one. And armor 1 helps a lot with snipers. Snipers against CIS lists have substancially less value than other factions.

Neat, they still need to survive to get in range. Jumping from cover spot to cover spot is not going to be the most expeditious way to get across the board. It's going to take them a few turns to get into range.

They have two speed movement, and armor 1 plus 2 health per mini. They are as good as it gets for troopers moving across the board, unless they have to stop and shoot at something first.

44 minutes ago, Mokoshkana said:

Neat, they still need to survive to get in range. Jumping from cover spot to cover spot is not going to be the most expeditious way to get across the board. It's going to take them a few turns to get into range.

It won't take them long to get into range to attack at all if you just play them right and get the right deployment. With something like major offensive or advanced positions it takes these guys 1 round and theyre already in range round one easy peasy. As long as deployment isn't long march it should probably take 2 rounds at the absolute most of no shooting before they can hit hard. Limited visibility should help them too to get into range without worrying about enemy fire.

Edited by bllaw

I suspect these guys will feature heavily in the 500 point format for cis and it's smaller maps. Still not sold on them in regular.

Cycle is very nice and thematic.... looking forward to the aat preview and how it affects the effectiveness of the tank (and it's cost!!!)

Edited by Ralgon

Interestingly enough the tank really helps these guys out. Taking out 2 droidekas for the tank really leaves a lot of room for points. So maybe a unit may pop up in a list now and then?

I can run 5 full B1s (one with HQ uplink and rocket), a fully kitted out Grievous, AAT with the droid pilot/ordinance, and a full B2 with the blast/impact weapon................... I think that looks fun/good? I'm trash so my opinion may not be the best to go on, but I play that list.

3 hours ago, Mokoshkana said:

Disagree here (with the best corp for holding objectives). The only benefit they have over other units is Armor 1. Every other corps unit can get heavy cover + dodge to cancel three hits. The difference is that When a storm trooper takes a hit, they have a 33% better chance of making the save. That's without accounting for the fact that 2x base Stormtrooper units cost less than a max B-2 squad. Sure you lose some firepower and two wounds, but get an extra activation and a bit better range.

Courage 2 Corps unit. So advantage B2s there.

Also having a range 2 blast weapon makes them nearly as lethal as death troopers+grenade launcher at range 2 .

Edited by SoonerTed
8 hours ago, Vector Strike said:

2R1W is nice on a Impact 2 Blast weapon

I mean, it's the Fleet Trooper of the droid armies; but I love me some fleet trooper ;)

While they have the drawback of not gaining cover from supression and having only range 2.

The armor helps them in the lack of cover and boosts them of they are in heavy. Courage 2 with droid trooper trait is a massive boon. They mist have 4 supression after rally to not be able to move and shoot compared to fleet troopers (1 supression, 2 with officer). Wookies (2 supression, red rally though).

Their special weapons have really nice dmg output with the tri gun doing average of 2.25 hits without a surge token. (Wich they can get from aggressive tactics due to the fact of coordinating battle droids making face up orders easier to get). The other gun has blast, wich is a good keyword vs both ifantry and vehicles. This combined with cycle makes it less useless vs vehicleless armies (Still expensive though).

They are expensive as models and no native defence surge is something I fear might make them struggle since they will be a priority target for enemy fire. Having surge for defence is going to be key.

While they are miss matched vs alot for the powerful range 3+ units of today, In my opinion they are the best equipped of the short range units to make it.

16 hours ago, TheHoosh said:

CIS commandos potentially incoming from spoiler

There are no guarantees that FFG will release droid strike teams. I would be incredibly surprised if they didn't though.

And that list may not even be accurate. It seems reasonable, but I've seen plenty of made up "leaks" for GW games in the past. Not to mention FFG might change things between now and announcement.

20 minutes ago, Caimheul1313 said:

Not to mention FFG might change things between now and announcement.

They would NEVER dare to do that.

2 hours ago, jocke01 said:

Courage 2 with droid trooper trait is a massive boon. They mist have 4 supression after rally to not be able to move and shoot compared to fleet troopers (1 supression, 2 with officer). Wookies (2 supression, red rally though).

If they had 4 suppression after there rally step they would panic and use there entire activation moving towards tbe closest board edge. Droids panic just like ever other faction

Edited by lunitic501
9 minutes ago, lunitic501 said:

If they had 4 suppression after there rally step they would panic and use there entire activation moving towards tbe closest board edge. Droids panic just like ever other faction

Right, that was his point. Anything less than 4 suppression has zero consequences to the B2s.

1 hour ago, Caimheul1313 said:

There are no guarantees that FFG will release droid strike teams. I would be incredibly surprised if they didn't though.

And that list may not even be accurate. It seems reasonable, but I've seen plenty of made up "leaks" for GW games in the past. Not to mention FFG might change things between now and announcement.

Well, I guarantee it will happen at some point unless Legion’s plug gets pulled. Ffg likes making money, and selling a unit that you have to buy 3x to use 6 minis total was brilliant marketing. They’ll do it again.

Maybe not “next” release, but at some point it’s a go.

The only thing on the list of possible leaks that was disappointing to me was the AT-RT coming back so fast. Yes, I know it was the republic’s toy first. But I had hoped there would be less overlap for a while.

To be honest, I would have been more excited for Kaadu creature troopers with Gungan riders that I am for the RT to return. If the RT does return, I’m buying 1 and just proxying my two rebel ones as republic ones (or proxying the republic one as a rebel third).

1 minute ago, ScummyRebel said:

To be honest, I would have been more excited for Kaadu creature troopers with Gungan riders that I am for the RT to return.

Could be their logic is to get all the clone equipment out first then start releasing planetary forces? If they even plan to. I'm still hopeful for my gungan army.

21 minutes ago, lunitic501 said:

If they had 4 suppression after there rally step they would panic and use there entire activation moving towards tbe closest board edge. Droids panic just like ever other faction

Yes, but they need 4 to not be able to move and shoot so anything below 4 allows them to do double actions. I see how it could be a missunderstanding about panic though

7 minutes ago, ScummyRebel said:

Right, that was his point. Anything less than 4 suppression has zero consequences to the B2s.

Reading it, it sounded like he was saying b2s would be surpressed at 4 suppression not panicked

21 minutes ago, Darth Sanguis said:

Could be their logic is to get all the clone equipment out first then start releasing planetary forces?

I hope not; they’re taking too long to get even the most basic elements for the prequels out.

It almost feels like two different games that happen to be compatible with each other. One they love on, the other they say “oops, sorry.” If I didn’t know better, I’d say LFL was specifically messing with approvals for prequel content because it’s not their era (then again, with Clone wars season 7 coming this would be perfect! Also, I see xwing doesn’t suffer from a problem that is directed at prequels so...)

Right now, the top things on my wish list are republic hero units, planetary forces for the republic to break up the sea of white armor and help differentiate from the empire aesthetically, and an eventual neutral/scum/mercenary concept.

I want my Naboo royal security forces, maybe somewhere between rebel veterans and rebel troopers (white defense, maybe surging both ways but none of the keywords or coordinate the Vets have). I do want those Gungan kaadu (or I’ll take the twi’lek partisans with their creatures), etc.

1 hour ago, ScummyRebel said:
3 hours ago, Caimheul1313 said:

There are no guarantees that FFG will release droid strike teams. I would be incredibly surprised if they didn't though.

And that list may not even be accurate. It seems reasonable, but I've seen plenty of made up "leaks" for GW games in the past. Not to mention FFG might change things between now and announcement.

Well, I guarantee it will happen at some point unless Legion’s plug gets pulled. Ffg likes making money, and selling a unit that you have to buy 3x to use 6 minis total was brilliant marketing. They’ll do it again.

Even without the leaks I would bet money on snipers coming out next. FFG have made it pretty clear that they are following the same outline that they set up for GCW releases, but with 2 extra units for Empire/Rebels. If it is assassin droids and ARC troopers hopefully FFG will make them worth it to put on the table besides just the strike team?

Same reason why I am annoyed by not getting a cheap CIS commander yet. We know we will get a generic, so FFG just giving CIS super expensive commanders right now is more annoying then thinking that is the faction identity (which I would be okay with).

2 hours ago, ScummyRebel said:

The only thing on the list of possible leaks that was disappointing to me was the AT-RT coming back so fast. Yes, I know it was the republic’s toy first. But I had hoped there would be less overlap for a while.

To be honest, I would have been more excited for Kaadu creature troopers with Gungan riders that I am for the RT to return. If the RT does return, I’m buying 1 and just proxying my two rebel ones as republic ones (or proxying the republic one as a rebel third).

Ok guys I think I have a theory. The GCW three support units were a vehicle, turret, and creature trooper in that order. IF the leaks are true then they are giving Clone Wars factions two vehicle support units back to back. For turrets the GAR has one from the show and CIS has the dwarf spider droid easy picks. Why push back creature troopers then??? Thematic waves BAM!! Partisan wave: Gungans, Geonosians, Saw's splinter cell, and..................... mud troopers?? They said in the Q&A they wanted to switch to thematic waves and that could be the first big push for it.

Image result for charlie conspiracy meme"

It gets weird when they start to introduce the sequel factions or a scum faction, but we still have a year or two before they add that issue into the mix.

2 hours ago, ScummyRebel said:

I hope not; they’re taking too long to get even the most basic elements for the prequels out.

It almost feels like two different games that happen to be compatible with each other. One they love on, the other they say “oops, sorry.” If I didn’t know better, I’d say LFL was specifically messing with approvals for prequel content because it’s not their era (then again, with Clone wars season 7 coming this would be perfect! Also, I see xwing doesn’t suffer from a problem that is directed at prequels so...)

I cannot tell if I like this theory over the most likely explanation that FFG have just dropped the ball across the board for months now and Legion has taken most of the hits. If they are backstabbing Clone Wars at least they would have a plan (a plan that is working well in my opinion). Because right now I am stealing a Vader quote to describe FFG use of Legion: He is as clumsy as he is stupid .

The have pushed back the release of almost everything giving us a big drought of Clone Wars units They have strangely stuck to original release order to the determinant of Clone Wars (another infantry unit over anything else). When they added new stuff I thought it helped Rebels/Empire out a lot more Empire bunker, 4 new cool looking aliens for Rebels, R2 (GAR can use him but that is a Rebel escape pod). Both tanks have been pushed back by at least a month and their "hopefully by the end of March" makes me think it could be longer.

The leaks look fun (come on Cad Bane commander!!), but man it has been a bumpy road and it looks like we got at least two more months of this. I still really enjoy Legion, but man X-wing really does feel like the cool older brother that gets all the attention/love....................... at least its not the red haired step brother that is Armada.

37 minutes ago, RyantheFett said:

I cannot tell if I like this theory over the most likely explanation that FFG have just dropped the ball across the board for months now and Legion has taken most of the hits. If they are backstabbing Clone Wars at least they would have a plan (a plan that is working well in my opinion). Because right now I am stealing a Vader quote to describe FFG use of Legion: He is as clumsy as he is stupid .

The have pushed back the release of almost everything giving us a big drought of Clone Wars units They have strangely stuck to original release order to the determinant of Clone Wars (another infantry unit over anything else). When they added new stuff I thought it helped Rebels/Empire out a lot more Empire bunker, 4 new cool looking aliens for Rebels, R2 (GAR can use him but that is a Rebel escape pod). Both tanks have been pushed back by at least a month and their "hopefully by the end of March" makes me think it could be longer.

The leaks look fun (come on Cad Bane commander!!), but man it has been a bumpy road and it looks like we got at least two more months of this. I still really enjoy Legion, but man X-wing really does feel like the cool older brother that gets all the attention/love....................... at least its not the red haired step brother that is Armada.

and that why is don't play armada anymore it dried up in my area do to lack new stuff.

I test played a game with these guys yesterday after the announcement (just used some storm trooper models for B2s) and holy molly these guys pack the punch the separatists need in a corp unit!! Grevious and Dooku duo is great and all but with the weak support from the B1s it doesn't always work. Hard to win a game with basically 2 guys. But with just 2 B2s in my army along with Dooku and Grevious, it made an unstoppable force to be reckoned with. My opponent forfeited at the end of round 2. Behind heavy cover these guys are so hard to hit. The main problem I had thought would be detrimental to these guys was the lack of coordinate but activation control was not a problem at all. AI attack didn't hurt a bit since when they needed an order it was really easy to get them one along with my 4 other B1s. Before I used these guys separatists didn't have the luster that clones did so I was gonna sell the droids from the core set but now that these guys are out I am sticking with separatists for sure

1 hour ago, RyantheFett said:

The leaks look fun (come on Cad Bane commander!!),

He's going to be an Operative. I mean, would it make any sense at all for him to be a Commander?

44 minutes ago, arnoldrew said:

He's going to be an Operative. I mean, would it make any sense at all for him to be a Commander?

Not in the slightest, but the wave repeat should be a commander/operative. Padme should not be a commander. At least Bane commanded a droid army when he was trying to get the force sensitive list. He lost every the ship and every single droid lol.

Most likely it will be double operative, but a girl can dream

6 hours ago, RyantheFett said:

Not in the slightest, but the wave repeat should be a commander/operative. Padme should not be a commander. At least Bane commanded a droid army when he was trying to get the force sensitive list. He lost every the ship and every single droid lol.

Why would Padme be operative? She could be commander I think...don't see why shed be the operative and not Bane who seems like the obvious choice for operative.

1 hour ago, bllaw said:

Why would Padme be operative? She could be commander I think...don't see why shed be the operative and not Bane who seems like the obvious choice for operative.

Because in the clone wars series she was almost never leading troops; heck, she was basically a diplomat for the entire war, so her entry makes almost zero sense in any other capacity.

6 minutes ago, Derrault said:

Because in the clone wars series she was almost never leading troops; heck, she was basically a diplomat for the entire war, so her entry makes almost zero sense in any other capacity.

To be fair, much the same can be said about Palpatine (almost never leading troops, was a politician for the entire war). Padme did at least lead Naboo ground forces against the Trade Federation.

Which I will fully admit was before the Clone Wars actually started, but some people have been using the same trade dispute to justify their belief Darth Maul belongs in the CIS faction so... (at least here Padme was still part of the Republic during the actual Clone Wars).

Edited by Caimheul1313