So, the seven Form Specializations have never quite felt right to me in a way I couldn't quite articulate.
A thought has finally occurred to me in that regard: a secondary "Form Talent" (or Primary for Shii-Cho) would help.
Below are some off-the-top-of-my-head ideas. Probably unbalanced af but that's okay they're not meant to be balanced yet. Just getting a feel for it.
QuoteShii-Cho Strike: When you hit an adversary with a Lightsaber (Brawn) check, you may make a Melee check at the same difficulty to deal additional damage equal to your Successes. Failures beyond Successes do not reduce damage.
Makashi Taunt: You may use Presence instead of Willpower when making Coercion checks. In addition, when you use Parry, you may take 1 Strain to reduce the attack's damage by your Coercion Ranks.
Soresu Counter: You may use Intellect instead of Willpower when making Vigilance checks. In addition, you may take 1 Strain to use your Vigilance dice pool, inverted (green dice > purple, yellow > red, blue > black), as the attacker's difficulty.
Ataru Leaping: You may use Agility instead of Brawn for Athletics checks to jump. In addition, when you make a Lightsaber (Agility) check against an adversary, you may take 1 Strain to increase your Defense (adding up to 4 black 6-siders) by your Athletics ranks.
Shien Patience: Once per encounter, after using Parry or Reflect or making a Lightsaber (Cunning) check, you may recover Strain equal to your ranks in Perception.
Niman Focus: When you hit an adversary with a Lightsaber (Willpower) check, you may take 1 Strain to add damage equal to your Discipline Ranks.
Juyo/Vaapad already have secondary Talents so ¯\_(ツ)_/¯
I also don't know where I'd put these in the Talent Trees, properly. Let me know your thoughts, of course.