I have wanted to run a Star Trek campaign for a while, love to homebrew content for my games, and have grown to be quite fond of the Genesys system. So when you put that all together, the answer was obvious... homebrew Star Trek into Genesys!
I've come with a sort of first draft of what the skills would be, and how they'd be organized. I would be interested if anyone has any thoughts, either as Star Trek fans or just as people with some experience in Genesys.
General Skills: Athletics, Computers, Cool, Coordination, Discipline, Perception, Resilience, Skulduggery, Stealth, Streetwise, Survival, Vigilance
Combat Skills: Melee, Ranged (Light), Ranged (Heavy)
Social Skills: Charm, Coercion, Deception, Leadership, Negotiation
Starship Skills: Conn, Engineering, Medical, Science, Tactical
First I should explain the thinking behind the Starship Skills. This started out as being for "fluff" reasons, as Starfleet is organized into these departments. There is, in the lore, also the "Command" department but I feel that is less of a skill than a position, and most of what it would entail as a skill is covered already by the Leadership Social Skill. Captains would also have come up through the ranks developing their skills in one of the other departments. These Starship Skills take in several other ordinary skills:
- Conn takes in Piloting, Driving, as well as Operating and Astrocartography in certain contexts
- Engineering takes in Mechanics, as well as Operating and Computers in certain contexts
- Medical takes in Medicine
- Science takes in a broad set of Knowledge, as well as Computers and Astrocartography in certain contexts
- Tactical takes in Gunnery in the context of vehicle and starship combat
These have raised for me a question mark over how to handle Knowledge Skills. Most scientific knowledge would be covered by the Science and Medical skills. Most technical knowledge would be covered between all the five skills. This leaves the question of whether any Knowledge Skill is necessary at all?
Anyway, I'd love to hear peoples' thoughts.