So, a weird situation came up in a game tonight. The TL;DR version: When does a Seismic Charge remove an obstacle from the field of play, and does it still have the same effect if overlapped?
The situation: I dropped a seismic charge near an asteroid, and chose to target said rock. The range of the explosion caught one of my opponent's small-base ships, so he suffered damage. I then elected to use Sabine to tractor the ship onto the currently-exploding rock, to make him roll for damage, BEFORE the rock was removed. He seemed fine with it, since the rock isn't removed until after it's done dealing damage and I'm done handing out Sabine tokens... but I'm wondering, did we play it correctly? Again, the course of events:
- Seismic Charge placed near asteroid
- Bomb detonates, asteroid chosen, ship targeted for damage
- Sabine assigns tractor token, moves ship onto asteroid
- Ship rolls for damage
- Asteroid removed




