I've been working on figuring out what might work for a Starhawk list revolving around it's super weapon(whenever it actually releases), because of it's cost it is not easy to come up with enough firepower to gain a real benefit so here is my attempt.
Name: Wip Lockdown hawk
Faction: Rebel
Commander: Kyrsta Agate
Assault: Blockade Run
Defense: Fire Lanes
Navigation: Navigational Hazards
Starhawk Battleship Mark I (140)
• Kyrsta Agate (20)
• Lando Calrissian (4)
• Strategic Adviser (4)
• Caitken and Shollan (6)
• Enhanced Armament (10)
• Magnite Crystal Tractor Beam Array (10)
• Concord (12)
= 206 Points
Nebulon-B Support Refit (51)
• Auxiliary Shields Team (3)
• Slaved Turrets (6)
= 60 Points
Nebulon-B Support Refit (51)
• Ahsoka Tano (2)
• Auxiliary Shields Team (3)
• Slaved Turrets (6)
= 62 Points
GR-75 Medium Transports (18)
• Ray Antilles (7)
• Comms Net (2)
• Bright Hope (2)
= 29 Points
Squadrons:
• Tycho Celchu (16)
• Shara Bey (17)
= 33 Points
Total Points: 390
I plan to give my Starhawk a 2nd brace with Krysta, and while I have heard that Enhanced Armament is bad, maybe with a source of rerolls, and the fact that EA puts it equal to broadside focused ships, perhaps its worth the price?
I went for a pair of Nebs because price to dice ratio seems pretty good, and if I understand correctly since the tractor beam happens at the end of the Starhawks activation, the Starhawk itself cannot benefit from dropping the enemy to speed 0.
I have a 10 point bid because my opponent never bids 10 points giving me a good probability of being able to possibly first'last him.
What would you include with a Starhawk trying to use the new tractor beam?