I was fiddling around with Resistance on YASB and noticed they could take R3 and cluster missiles, for some easy modded double tap. This is what i ended up with:
Red Squadron Expert (44)
Heroic (1)
R3 Astromech (3)
Integrated S-Foils (0)
Cluster Missiles (5)
Ship total: 53 Half Points: 27 Threshold: 4
Red Squadron Expert (44)
Heroic (1)
R3 Astromech (3)
Integrated S-Foils (0)
Cluster Missiles (5)
Ship total: 53 Half Points: 27 Threshold: 4
Red Squadron Expert (44)
Heroic (1)
R3 Astromech (3)
Integrated S-Foils (0)
Cluster Missiles (5)
Ship total: 53 Half Points: 27 Threshold: 4
Zizi Tlo (40)
Heroic (1)
Ship total: 41 Half Points: 21 Threshold: 2
Total: 200
View in Yet Another Squad Builder 2.0:
https://raithos.github.io/?f=Resistance&d=v8ZsZ200Z257X172W4WW175WWW98Y257X172W4WW175WWW98Y257X172W4WW175WWW98Y387X172WWW&sn=Unnamed Squadron&obs=
Pros:
- 6 3 dice modded shots + Zizi's shot (that's a lot of heat!)
- T70s are very tanky (especially with heroic) and Zizi is also quite hard to take down
Cons:
- hard to acquire locks on ships with higher initiative than 3
- 4 ship might end up being on the low end of ship count in lists now that generics have lost some points across the board
- Lock requirements can be awkward once ships start dropping
Thoughts?
(Edit: added 3rd con)
Edited by LeMightyASP