1 minute ago, Greedo_Sharpshooter said:im taking some heart that FFG is at least trying to bring the jump5k back from the ashes. Its not there yet, maybe two more rounds of buffs might do it
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Haha yea. And yet...
And yet I keep thinking of first edition's "one or two rounds of nerfs will do it", and it never did.
All those nerfs just couldn't put a leash on godhood, and now all the buffs can't prop up a flawed design (bad dial and red roll).
Though Nom Lumb is encouraging. We might see something similar applied more generally to the JM. This is FFG experimenting in interesting ways and I approve. I too take heart in FFG's willingness to try to help the ship. It's such a neat design, it's a shame to see it crippled. I'm really happy that FFG has the tools and the will to work on it.