As revealed on the points discussion today, the rules for Tractor Beams will be updated.
In short; after moving your opponent's ship as a result of a tractor, that opponent has the option of receiving a stress token to rotate their ship 90 degrees one way or the other. This option is only available if they are moved - if you tractor them just for the agility reduction and do NOT move them, they can't do this. And it's optional, they don't HAVE to choose to do that.
Per the interview: the point of the change was that the designer's felt the biggest problem with the tractor beam as it was, is that it removed player agency from the defender. Basically that there was no counter to it or decision to make about it, you were simply passively getting hosed without any counter-action.
So they added an option for a counter-action.
Is it enough? Too much? Tractors still an NPE?
Edited by xanderf