FFG Points Update Live Stream Reminder Edit: Added links to the Jan 2020 points files and both Rules Reference Files

By Hiemfire, in X-Wing

Just now, TasteTheRainbow said:

Check his worlds performance real quick. If that isn’t extremely bad we’re just using different definitions of words.

I know nobody showed up with him at worlds, but I also know myself & some friends made several Tops at System Opens with him...

but I agree with you... a slight points decrease would be sweet

I'm glad low init generics are getting cheaper across the board. I like that there will be more fire arcs around the table. I like that the devs are looking how a ship mechanic can be awesome on high init ships but not so much on low init one (interceptors is the example they used).

I'm happy overall.

1 minute ago, Greedo_Sharpshooter said:

If autoblaster isnt too nerfed I think its an auto include in the jump5k.

Making it a very big and chunky m3a. 😛

2 minutes ago, Ronu said:

Vonreg at 57 the generics 45.... others fall in that range.

Where are you seeing it? I can't find the file.

Was in the announcements on the stream.

They said points would go up immediately after the stream. Not there yet as far as I can tell.

21 minutes ago, Reklawyad said:

31 point interceptors.... holy crap I need more!!!!!

Pure Offense:

5 Interceptors and Pure Sabaac.

1 minute ago, LUZ_TAK said:

I'm glad low init generics are getting cheaper across the board. I like that there will be more fire arcs around the table. I like that the devs are looking how a ship mechanic can be awesome on high init ships but not so much on low init one (interceptors is the example they used).

I'm happy overall.

More generics but buffs that extrapolate their effectiveness increased, that was sublime. It help you to flesh out a squad filler a bit easier, and removes oppressive hard to counter mass buff behemoths

points up

Didn't they say force talents were going down? As far as I can tell they're completely unchanged.

When is app updated?

Just now, TBot said:

When is app updated?

They didn't say. The old app is supposed to be being phased out so we'll have to wait and see.

My original post is updated with the links to the individual Jan 2020 points files and Rules References (standard and Epic Battles).

Edited by Hiemfire
6 minutes ago, Hiemfire said:

They didn't say. The old app is supposed to be being phased out so we'll have to wait and see.

Thank u

And the recording on YouTube is now linked. Happy Flying.

Has anyone mentioned gas clouds changing?

5 x T-65

😉

1 hour ago, SavouryRain said:

So no more barrel rolling or boosting? I can dig it

I got this wrong. You gain a stress to rotate your ship. The boost and roll still happens, as does the lowered defense.

6 minutes ago, CaptainJaguarShark said:

I got this wrong. You gain a stress to rotate your ship. The boost and roll still happens, as does the lowered defense.

Yup, that's what I heard. Is there a reference for the order of events?

26 minutes ago, Hiemfire said:

My original post is updated with the links to the individual Jan 2020 points files and Rules References (standard and Epic Battles).

Thanks man! Can’t find resistance, though...

18 minutes ago, gamblertuba said:

Has anyone mentioned gas clouds changing?

It is a nice change. Basically what allot of us thought they would do when they were first revealed.

1 minute ago, RoockieBoy said:

Thanks man! Can’t find resistance, though...

Oops. I'll add that when I get back from my errands.

I'm a little sad that Sienar-Jaemus Engineers didn't get the 50, but that leaves something to hope for next revision.

7 minutes ago, ForceSensitive said:

Yup, that's what I heard. Is there a reference for the order of events?

It's in the new rules reference guide. You only get to stress and rotate if your opponent moves you. After you move, you can take a stress to rotate 90 degrees to the left or right.

This move can cause the ship to move through or overlap an obstacle. After a ship is moved this way, if an opponent moved it, the ship's player may choose to have the ship rotate 90˚ to the left or right. If they do, the ship gains one stress token.