What 1.0 talents would you like to see in 2.0 that haven’t made the jump?

By urbanyeti, in X-Wing

This is not me saying I want ptl back; far from it.

The topic about intensity got me thinking. Intensity is a card that was on the power curve for 1.0 but wouldn’t work well in 2.0.

That said, there are a ton of epts from 1.0 that never saw play. Are there any old cards you think would fit in 2.0?

I liked Lightning Reflexes on my gunboats back in the day, and as a single charge card, I think it would slot in nicely.

Thoughts?

Edited by urbanyeti

I’d love to see something like the old 1.0 Expert Handling, perhaps at the cost of a stress and/or strain, with a roll for damage on a crit?

Intensity would be worth bringing back. It wasn’t so much action economy as it was borrowing against yourself.

I wouldn’t mind seeing Adrenaline Rush as a 1-charge talent for that critical turn you need an action. Admittedly, it competes with contraband cyber and Leia crew.

I want Attanni Mindlink back as an illicit 2-pip Limited scum only

10 minutes ago, JBFancourt said:

I want Attanni Mindlink back as an illicit 2-pip Limited scum only

>This

Stay on target.

A Score to Settle

Rage

I honestly don't think any of the 1.0 EPTs that don't already have a 2.0 counterpart would be good for the game.

6 minutes ago, Sir13scott said:

A Score to Settle

Rage

Rage! I love that card but I feel like it would need to be focus and 1 reroll.

By that same token wired priced right could be usable.

1 hour ago, ScummyRebel said:

I wouldn’t mind seeing Adrenaline Rush as a 1-charge talent for that critical turn you need an action. Admittedly, it competes with contraband cyber and Leia crew.

Only this one. Tomax Bren and Major Rhymer badly need something like it, and I don’t see it as much of a problem for most others. Might need to cost 2 points though.

Others I’d be open to:

- Cool Hand (1 charge)

- Lightning reflexes (1 charge)

- Calculation (different name)

All would have to be modified slightly and they’d probably need a price bump too

Something like Opportunist could be cool. Gaining a stress for some benefit to attacking a tokenless target was an interesting premise. I wouldn't want it to be "roll an additional attack die" since that's way beyond the power curve, but take a stress for a single reroll in the full arc? Maybe. I mean, I'd still want it to be like 8 points, but having a different high-cost talent than Juke or Outmaneuver could be nice.

However, it'd still be more passive mods, and the game doesn't really need more passive mods.

//

It might be cool to see Adaptability and Decoy come back, but only for *lowering* initiative.

Adaptability would give you a start-of-game choice to either stay at current initiative, or reduce it by 1.

Decoy would be like "At the start of the engagement phase, you may choose another friendly ship at Range 0-2 [0-3?]. If you do, both you and this friendly ship engage at the initiative step of the ship with the lower initiative value."

Neither is particularly good. Adaptability could make it easier for a squad to chop and change activation order, which is nice, but probably not really worth giving up a Talent slot. Decoy is mostly bad, but there might be some jank reasons why you'd want to adjust engagement phase attack order (even at the risk of getting Init-Killed.

//

52 minutes ago, ClassicalMoser said:

- Lightning reflexes (1 charge)

Lightning Reflexes is kinda the "save the Gunboat" talent. Being able to flip and not having to spend several turns coming back around would go a long way. Well, technically you'd be going the short way, but it'd be a nice benefit.

53 minutes ago, ClassicalMoser said:

- Calculation (different name)

That was "spend a focus, change 1 eye to a crit" right? That could be cool to come back. I'd limit it to primary weapons, so that there isn't a massive NPE with Autoblasters, but still.

But what if it was still called "Calculation"? Requires Focus action. Text: "When you perform the Focus action or would be assigned a Focus token, you must assign a Calculate token to your ship instead. While you perform a primary weapon attack, you may spend 1 Calculate token to change 1 Eye result to a Crit." So you lose the power of a full focus, but you get those bonus crits while attacking.

3 hours ago, urbanyeti said:

I liked Lightning Reflexes on my gunboats back in the day, and as a single charge card, I think it would slot in nicely.

TBH I don’t miss most 1.0 Talents, but Lightning Reflexes is something I still dearly miss. I used to use it on a jank Vader to give him unpredictable turnaround shenanigans.

Rage used to be fun, but I could see it being overpowered in 2.0. I’ll tell you, though: if they bring back Psycho Tycho, I’ll be wanting to run Rage on him.

Maybe the one thing I’d really like to see is Expose. It was always the classic “dump” talent in 1.0, but I can’t help but think it could have some legs in 2.0 since there’s more flexibility to change points & slots.

20 minutes ago, theBitterFig said:

But what if it was still called "Calculation"? Requires Focus action. Text: "When you perform the Focus action or would be assigned a Focus token, you must assign a Calculate token to your ship instead. While you perform a primary weapon attack, you may spend 1 Calculate token to change 1 Eye result to a Crit." So you lose the power of a full focus, but you get those bonus crits while attacking.

Sounds gnarly; let’s DEWIT!

2 hours ago, JBFancourt said:

I want Attanni Mindlink back as an illicit 2-pip Limited scum only

No, man. Let the past die; kill it, if you have to.

Could some version of Wingman work? I wouldn't want it totally removing stress, but transferring a stress from one ship to the Wingman might be cool and not-too-excessive.

I used to love Wired, but even that might be considered too action economical in 2.0.

Bodyguard?

3 hours ago, JBFancourt said:

I want Attanni Mindlink back as an illicit 2-pip Limited scum only

Mindlink was a bit much in 1.0. And with very limited options for stressing the enemy in 2.0, I don't think even 2 pips would be nerf enough.

3 minutes ago, imprezagoatee said:

Mindlink was a bit much in 1.0. And with very limited options for stressing the enemy in 2.0, I don't think even 2 pips would be nerf enough.

Granted, they could price it into the ground in 2.0 if it got out of hand. And it’d definitely bring back some name-brand scummy flavor. I just fear it potentially getting out of control regardless.

2 hours ago, theBitterFig said:

Could some version of Wingman work? I wouldn't want it totally removing stress, but transferring a stress from one ship to the Wingman might be cool and not-too-excessive.

Basically Gina Moonsong.

1 hour ago, Hugeman said:

Bodyguard?

Basically Evaan Verlaine, right?

Expose...

Lightning Reflexes!

Rage and Intensity, no doubt.

Lightning Reflexes was a cool talent that never saw play because the Elite slot was the most valuable in 1e, and a one off special k-turn wasn't worth the opportunity cost of the slot.

2e's a different beast, and I think LR coming in unchanged and priced sensibly could be good for the game. There'll be ships that don't care about it (Interceptors, Star Vipers, TIE Advanced x1) and ships that will absolutely love it (Gunboat, TIE Defenders, named B-Wings, Fangs)

And, of course, 2e desperately needs at least one more charge based talent so that Tomax Bren might actually be worth taking.

On that track, I think Cool Hand could make a comeback too.

Though the text would probably need a slight tweak, I think the ability to get a focus token when stressed might be a bit much. You could maybe make it evade only, as that's unlikely to be too strong or combo with anything (most times you'd want to use Cool Hand would be after an offensive red maneuver, so an evade isn't giving you free attacking mods); or maybe allow a calculate or evade.

6 hours ago, Rydiak said:

I used to love Wired, but even that might be considered too action economical in 2.0.

Wired was a great talent. I was actually sad when it didn't make it over to 2e. It saw pretty limited use in 1e, but as a cheap benefit it really shone on some pilots.

I don't think it's too powerful for 2e at all. It's fairly mathematically insignificant as a dice mod goes. You have to roll a focus result first, and then you only get a single reroll. It's worse than Predator, though with an obviously much easier trigger. Maybe make it an attacking re-roll only? I don't think minimal free attacking mods are too much of a problem. There's an argument 2e could do with a shade less variance and a tiny bit more killing as a reward for getting your positioning right and getting a shot. If Wired makes attacking k-turns/s-loops/t-rolls more attractive, I'm all for it.

Free focus tokens or locks can be problematic. But a single die re-roll under specific circumstances? I don't see anyone asking for FCS to go up in cost. While it's often taken if you have the slot, I really don't think FCS offers game breaking levels of free dice mods.

The two most stress abusing pilots I can think of wouldn't take it. Braylen already gets re-rolls for stress, and Ten would just spend the stress. It'd be good on A-Wings and Jan Ors, but that's fine right? They're hardly OP at the moment. The worst thing I can think it would do is maybe encourage TIE Defenders to take those hard 1s and 2s. Some might say it's a bad thing to make that less of a difficult choice, I think it's a good way to make the TIE Defenders a little bit more open.

And yes, it would probably be stapled to L'ulo, but you're always going to get that with any talent - there's always one pilot it gels perfectly with.

I used Expertise a LOT in 1.0.

I understand why it's gone, but I sure do miss it.

Really, only ones that had an full card alt art in first Ed. That way I can slip the old swag into the sleeve or use it as a swank proxy

17 minutes ago, StriderZessei said:

I used Expertise a LOT in 1.0.

I understand why it's gone, but I sure do miss it.

Expertise--if it was bullseye limited and only turn 1 eye result to a hit instead of all eyes--could work. Do we need it? Not really.

But it'd be wicked sweet on someone like General Grievous or Maarek Stele. Some pilots would get more out of focus-type modification than reroll-type modification.

7 hours ago, ClassicalMoser said:

Basically Gina Moonsong.

Or Muse or Cassian.