Hyperspace Travel times what should they actually be?

By Daeglan, in Star Wars: Edge of the Empire RPG

What I do is I actually take a string and wind it along their route, then I measure the string and apply the suitable modifiers. For pretty much all of my calculations, I use the map in the CRBs. Sometimes I use this galaxy map when the planet is more obscure, and then I just set up a conversion ratio of squares to inches.

37 minutes ago, P-47 Thunderbolt said:

What I do is I actually take a string and wind it along their route, then I measure the string and apply the suitable modifiers. For pretty much all of my calculations, I use the map in the CRBs. Sometimes I use this galaxy map when the planet is more obscure, and then I just set up a conversion ratio of squares to inches.

If it works for you its the right answer!

1 hour ago, Vondy said:

Its a starting point!

I would say the relative locations of Point A and B are less important than the data you have on potential known routes between them. For instance, if I'm on Tattooine and I want to get to Alderaan I may actually be transiting down a series of well-known routes to get there. I only perceive myself as having gone directly from Point A to Point B. This let's us replace distance with "route complexity" which is where our giant hand-wave comes in. Route complexity in the deep core, star clusters, or when transiting through poorly documented regions of space would be higher than when shooting down a well-worn space lane or a thoroughly documented region of space (e.g., the Core).

So... "route complexity" modified by hyperdrive rating and astrogation roll and relevant talents?

Perfect. and complexity can partially be a function of distance. but also a function of how much you zigzag. or things like the MAW formation... you could also overlay on the map a complexity gradient

9 minutes ago, Daeglan said:

Perfect. and complexity can partially be a function of distance. but also a function of how much you zigzag. or things like the MAW formation... you could also overlay on the map a complexity gradient

Exactly!

2 hours ago, P-47 Thunderbolt said:

What I do is I actually take a string and wind it along their route, then I measure the string and apply the suitable modifiers. For pretty much all of my calculations, I use the map in the CRBs. Sometimes I use this galaxy map when the planet is more obscure, and then I just set up a conversion ratio of squares to inches.

I think that's the same thing the producers do but they use a digital map and when they need to get there faster they zoom way out on the map

Edited by Varlie

The way I have ran it in my games is travel along an established hyperspace lane/route reduces the time by half. The exception is those lanes are likely to be patrolled by the authorities and/or pirates and privateers. They also have established exit points in systems along those routes so the exit points can be monitored too.

Travelling off route is more dangerous and difficult and uses the times in the books and requires astrogation checks etc.

For travel times I usually use a d10 plus additional d10s for despair or threat.

On 1/9/2020 at 9:18 PM, Rimsen said:

No, it definitely won't help. Disney is just the worst, when the universe's coherence matters.

Which is I suggest you ignore it and go with your own personal canon, they weren't saying sixteen hours, they were saying, um...six days!

😀

14 minutes ago, Voltron64 said:

Which is I suggest you ignore it and go with your own personal canon, they weren't saying sixteen hours, they were saying, um...six days!

😀

Or, those were 16 "dog hours," which for us would be 112 hours, or 4.6 days!

5 hours ago, Vondy said:

Or, those were 16 "dog hours," which for us would be 112 hours, or 4.6 days!

I've always just said "Screw it" and made everything take an extremely long time. I found a lot more story possibilities when I just decided that each region of the galaxy (Core Worlds, Colonies, Mid-Rim, etc.) was the equivalent to an entire continent on Earth, and that hyperspace was like sailing on a ship during the age of sail. A trip from the Core to even the Inner Rim would be like going from London to Cape Town. It could take weeks, perhaps months.

30 minutes ago, Pollux85 said:

I've always just said "Screw it" and made everything take an extremely long time. I found a lot more story possibilities when I just decided that each region of the galaxy (Core Worlds, Colonies, Mid-Rim, etc.) was the equivalent to an entire continent on Earth, and that hyperspace was like sailing on a ship during the age of sail. A trip from the Core to even the Inner Rim would be like going from London to Cape Town. It could take weeks, perhaps months.

Twas a a mere quip, but your point is well received.

That which works for your head-canon and table are right.

I rise and declare, "Forsooth! Maps matter not!"

Tis naught but hand-waving and screen-wipes. anon.

It takes as long as thine story and table's troth dost require.

9 hours ago, Voltron64 said:

Which is I suggest you ignore it and go with your own personal canon, they weren't saying sixteen hours, they were saying, um...six days!

😀

I pretty much ignore everything in the new canon, which is easier than cherry picking things from it that doesn't contradict previous materials. (Like some of the old legends material, i'm cutting their bull too :D) But that's a head canon question.

On 1/10/2020 at 10:49 AM, P-47 Thunderbolt said:

Dang Brits.

I'm basing it off the map in the CRBs in the Galaxy chapter. Easy conversion is Xhours*squares.

Oi! Who are you calling a Brit! I am an Aussie ;)

Cool. I assumed that was the map. I really like this idea and will run with it in my AoR game. Last game they were on Jedha and a strange "moon" just appeared. I am sure they are going to want to hyperspace outta there ASAP!

On 1/11/2020 at 2:55 AM, P-47 Thunderbolt said:

What I do is I actually take a string and wind it along their route, then I measure the string and apply the suitable modifiers. For pretty much all of my calculations, I use the map in the CRBs. Sometimes I use this galaxy map when the planet is more obscure, and then I just set up a conversion ratio of squares to inches.

I like this idea too, but, and its a big BUT...space isn't 2 dimensional. If only we had a holographic 3 map :)

8 minutes ago, Andreievitch said:

Oi! Who are you calling a Brit! I am an Aussie ;)

Sorry, dang upside-down people then. :D

11 minutes ago, Andreievitch said:

I like this idea too, but, and its a big BUT...space isn't 2 dimensional. If only we had a holographic 3 map :)

Well hurry up and share this holomap.

I would love to see someone make a 3d map of the star wars galaxy

38 minutes ago, Daeglan said:

Well hurry up and share this holomap.

I would love to see someone make a 3d map of the star wars galaxy

I have a mate who works for this company: https://voxon.co/

I will check with him the likelihood (slim I am guessing :( )

34 minutes ago, Andreievitch said:

I have a mate who works for this company: https://voxon.co/

I will check with him the likelihood (slim I am guessing :( )

Ooo! I notice they've got Dejarik on the front page!

In the "A New Hope Day-by-Day" thread, @Desslok proposed based on timings of Phantom Menace that Maul's journey took 20-28 hours. I evened that out to 24. Here is what I came up with:

The scimitar is listed as Class 2 on the Canon Wookieepedia page, and Class 1.5 on the Legends page. In the CRBs, the trip from Coruscant to Tatooine is a straight shot along a major hyperspace lane at 5.5 inches, so if we say 24 hours at class 1.5, that would set the time at 16 hours Class 1, or ~3 hours per inch, which makes me very happy because that's the timing I had worked out! (I took the Class 1.5 from Legends because Legends is typically a bit more precise. For ship stats, I pretty much always use Legends unless it does something absurd).

Let's start from scratch and add a modifier for it as a major hyperspace lane (*.75).

Okay. 24 hours at Class 1.5 and *.75=21.3÷5.5=3.876, which can be rounded to 4.

A base travel time of ~4 hours with a Class 1 hyperdrive and normal hyperspace conditions.

Now if it was a Class 2, that shortens the base length.

Okay. 24 hours at Class 2 and *.75=16÷5.5=2.9, which can be rounded to 3, again what I had worked out.

That was using the guesstimate of 20-28 hours hyperspace.

The Legends article on Hyperspace travel times says that Tatooine-Alderaan takes less than 16 hours, and since the distance between Tatooine-Alderaan and Tatooine-Coruscant is about the same distance, here's what I come up with for Tatooine-Alderaan:

15 hours at Class 1 and 4 inches at *.75, 2 inches at *1. Since I already came up with 3, I'll use that as a starting point for comparison: 6 hours (2*3*1)+9 hours (4*3*.75)=15 hours exactly. All wrapped up in a nice neat bow. Possibly too neat, but there's enough wiggle room between the two results and the two distances to call it even.

Edited by P-47 Thunderbolt
Oops! Desslok, not Vondy. Same profile pic. :P
40 minutes ago, P-47 Thunderbolt said:

In the "A New Hope Day-by-Day" thread, @Desslok proposed based on timings of Phantom Menace that Maul's journey took 20-28 hours. I evened that out to 24. Here is what I came up with:

The scimitar is listed as Class 2 on the Canon Wookieepedia page, and Class 1.5 on the Legends page. In the CRBs, the trip from Coruscant to Tatooine is a straight shot along a major hyperspace lane at 5.5 inches, so if we say 24 hours at class 1.5, that would set the time at 16 hours Class 1, or ~3 hours per inch, which makes me very happy because that's the timing I had worked out! (I took the Class 1.5 from Legends because Legends is typically a bit more precise. For ship stats, I pretty much always use Legends unless it does something absurd).

Let's start from scratch and add a modifier for it as a major hyperspace lane (*.75).

Okay. 24 hours at Class 1.5 and *.75=21.3÷5.5=3.876, which can be rounded to 4.

A base travel time of ~4 hours with a Class 1 hyperdrive and normal hyperspace conditions.

Now if it was a Class 2, that shortens the base length.

Okay. 24 hours at Class 2 and *.75=16÷5.5=2.9, which can be rounded to 3, again what I had worked out.

That was using the guesstimate of 20-28 hours hyperspace.

The Legends article on Hyperspace travel times says that Tatooine-Alderaan takes less than 16 hours, and since the distance between Tatooine-Alderaan and Tatooine-Coruscant is about the same distance, here's what I come up with for Tatooine-Alderaan:

15 hours at Class 1 and 4 inches at *.75, 2 inches at *1. Since I already came up with 3, I'll use that as a starting point for comparison: 6 hours (2*3*1)+9 hours (4*3*.75)=15 hours exactly. All wrapped up in a nice neat bow. Possibly too neat, but there's enough wiggle room between the two results and the two distances to call it even.

The only issue is MAul arrived the Twilight before the Race. As you see the probe droid find Quigon at the end of the race briefly as Quigon is talking to Watto.

On 1/13/2020 at 11:09 AM, P-47 Thunderbolt said:

In the "A New Hope Day-by-Day" thread, @Desslok proposed based on timings of Phantom Menace that Maul's journey took 20-28 hours. I evened that out to 24. Here is what I came up with:

The scimitar is listed as Class 2 on the Canon Wookieepedia page, and Class 1.5 on the Legends page. In the CRBs, the trip from Coruscant to Tatooine is a straight shot along a major hyperspace lane at 5.5 inches, so if we say 24 hours at class 1.5, that would set the time at 16 hours Class 1, or ~3 hours per inch, which makes me very happy because that's the timing I had worked out! (I took the Class 1.5 from Legends because Legends is typically a bit more precise. For ship stats, I pretty much always use Legends unless it does something absurd).

Let's start from scratch and add a modifier for it as a major hyperspace lane (*.75).

Okay. 24 hours at Class 1.5 and *.75=21.3÷5.5=3.876, which can be rounded to 4.

A base travel time of ~4 hours with a Class 1 hyperdrive and normal hyperspace conditions.

Now if it was a Class 2, that shortens the base length.

Okay. 24 hours at Class 2 and *.75=16÷5.5=2.9, which can be rounded to 3, again what I had worked out.

That was using the guesstimate of 20-28 hours hyperspace.

The Legends article on Hyperspace travel times says that Tatooine-Alderaan takes less than 16 hours, and since the distance between Tatooine-Alderaan and Tatooine-Coruscant is about the same distance, here's what I come up with for Tatooine-Alderaan:

15 hours at Class 1 and 4 inches at *.75, 2 inches at *1. Since I already came up with 3, I'll use that as a starting point for comparison: 6 hours (2*3*1)+9 hours (4*3*.75)=15 hours exactly. All wrapped up in a nice neat bow. Possibly too neat, but there's enough wiggle room between the two results and the two distances to call it even.

Have you tried this against the TLJ route and the RoS travel routes? I am curious how it works out...

Mostly because I am curious how fast Lucas Film thinks Hyperspace travel takes.

Just now, Daeglan said:

Mostly because I am curious how fast Lucas Film thinks Hyperspace travel takes.

I'll get on that...

1 minute ago, P-47 Thunderbolt said:

I'll get on that...

Who knows. maybe the Lucasfilm numbers arent as terrible as we think...Shrug...

From Crait to Darknell on the Hydian way is 2 hours (plus a little).

Once on the Hydian way, that is a *.75 modifier 10.5 inches=63 hours*.75=~48 hours till they get to Cantonica

BUT that's with a class 1 hyperdrive. When you actually look at the map, they are helped significantly by Crait's proximity to the Hydian way.

With a class 1 hyperdrive, that is 50 hours each way.
With a class 2 hyperdrive, which is the most likely hyperdrive rating, that becomes 100 hours.

I can suspend disbelief enough to say that they had a class 1 hyperdrive and that they had enough time to get there and back, and since the return ship was a VIP custom pleasure yacht, it is easy to assume that it had a Class 1. Add a couple hours for their time on Cantonica, and here's what I come up with:

Class 1 both ways: 105 hours or so. (4 days, 9 hours)
Class 2 there, class 1 back: 155 hours or so (6 days, 11 hours)

In conclusion, I can suspend my disbelief on the length of time involved, but that doesn't change my conceptual issues with the whole plot. I do think it would make more sense if the planet was closer.

TRoS coming soon.

Edit: I was working with Inch=3 hours instead of Inch=6 hours. I have adjusted times to account for that.

Edited by P-47 Thunderbolt
58 minutes ago, P-47 Thunderbolt said:

From Crait to Darknell on the Hydian way is 1 hour (plus a little).

Once on the Hydian way, that is a *.75 modifier 10.5 inches=31.5 hours*.75=~24 hours till they get to Cantonica

BUT that's with a class 1 hyperdrive. When you actually look at the map, they are helped significantly by Crait's proximity to the Hydian way.

With a class 1 hyperdrive, that is 25 hours each way.
With a class 2 hyperdrive, which is the most likely hyperdrive rating, that becomes 50 hours.

I can suspend disbelief enough to say that they had a class 1 hyperdrive and that they had enough time to get there and back, and since the return ship was a VIP custom pleasure yacht, it is easy to assume that it had a Class 1. Add a couple hours for their time on Cantonica, and here's what I come up with:

Class 1 both ways: 55 hours or so. (2 days, 7 hours)
Class 2 there, class 1 back: 80 hours or so (3 days, 8 hours)

In conclusion, I can suspend my disbelief on the length of time involved, but that doesn't change my conceptual issues with the whole plot. I do think it would make more sense if the planet was closer.

TRoS coming soon.

And how would skilled astrogation from BB-8 effect that? Perhaps BB-8 has Galaxy mapper...

Edited by Daeglan