And a new entry to challenge the players: The Shikigami Assassin.
It is a regular shikigami created with the Craft Shikigami ritual (Shadowlands p. 114).
It was created with the Grasp of the Air Dragon invocation and using 3 invocations to give it Skulduggery 3.
Its creator had a Composition skill of rank 3, so that is what the Shikigami uses to perform invocations.
The only special thing is that the paper edges were poisoned.
The Shikigami Assassin is not supposed to be a regular skirmish opponent, a single attack will destroy it. It is meant as a way to pose a danger to the PCs when their real enemy has yet to be revealed.
It is a crafty spy, listening to conversations, and poisoning food or drinks (which deals a Critical Hit of Severity 10, so unless 4 Successes are rolled on the resist check, it does permanent damage!). It may also murder sleeping targets, which is especially deadly in L5R rules, as Unconscious targets cannot defend against damage unless they spend a Void Point, and increase the deadliness of attacks against them by 10. This means that the Shikigami Assassin need just two successes with its attack to cause a critical hit of severity 15 if the sleeping target has no Void Points. The GM should use this ability on a PC with at least one Void Point or on an NPC the PCs are with first, to show how big the treat is, not simply inform the player that their character is suddenly crippled or dead.
Interesting details of this encounter are:
- the shikigami can often hide in plain sight, posing as decorations on top of furniture if its targets do not know the room too well, e.g. in an inn, or may be sent as an artful message to a PC and only later turn out to be alive. As the crane is a symbol of happiness, being sent an origami crane can be understood as a message from a secret admirer.
- the Shikigami Assassin also makes a great watchdog, left in a room the shinobi PC sneaks into, and riding hidden in the PCs clothes back to the PCs hideout, only to reveal it to its creator later
- it is very hard to trace the shikigami back to its creator. Killing it only means that the person in the background can perform the ritual again and send a new shikigami the next night. Trapping it (in a box etc) might be a better plan, as it deprives the opponent of the invocation sealed in the shikigami.
- As all shikigami have the rebellious disadvantage, the can be goaded into attacking if presented with a seemingly perfect assassination target, like a seemingly sleeping person.
- Finding a hidden Shikigami Assassin is not easy, it rolls three Ring Dice and three Skill Dice for its hide check and can reroll 2. It can be automatically found with the
By the Light of the Lord Moon
invocation.
If the GM has house rules about shikigami, e.g. removing the powerful automatic spell success ability, the Shikigami Assassin should have the same limitations.
Edited by Harzerkatze