Phasma looks awesome

By j_man_04, in X-Wing Squad Lists

The new Phasma SF pilot ability looks pretty fun to play. As a FO player, we were in dire need of... something, so I’m taking this as a positive! I think it’d be best to carry an escort with her, like two generic SFs to soak up damage. Kylo fits nicely here as a “pick your poison,” the ace or the entourage.

Since we don’t know points yet, I’ve used Backdraft’s points since they’re the same Initiative but I imagine Phasma will be several points higher.

(39) "Phasma" [TIE/sf Fighter]
(10) Special Forces Gunner
Points: 49

(32) Zeta Squadron Survivor [TIE/sf Fighter]
Points: 32

(32) Zeta Squadron Survivor [TIE/sf Fighter]
Points: 32

(76) Kylo Ren [TIE/vn Silencer]
(4) Advanced Optics
Points: 80

Total points: 193

Don't think you want to put Phasma and Kylo on the same list, it might backfire. The only Silencer who'll pair nicely with Phasma might be Rush, and even then it might be risky to have Rush close to Phasma after he is damaged.

Why not try this intead?

"Backdraft" (39)
Cluster Missiles (5)

Ship total: 44 Half Points: 22 Threshold: 3

Omega Squadron Ace (29)
Fanatical (2)

Ship total: 31 Half Points: 16 Threshold: 2

Omega Squadron Ace (29)
Fanatical (2)

Ship total: 31 Half Points: 16 Threshold: 2

Omega Squadron Ace (29)
Fanatical (2)

Ship total: 31 Half Points: 16 Threshold: 2

Omega Squadron Ace (29)
Fanatical (2)

Ship total: 31 Half Points: 16 Threshold: 2

Omega Squadron Ace (29)
Fanatical (2)

Ship total: 31 Half Points: 16 Threshold: 2


Total: 199

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=First Order&d=v8ZsZ200Z242XWW98WWWY267X181WWY267X181WWY267X181WWY267X181WWY267X181WW&sn=Unnamed Squadron&obs=

Again, replacing Phasma for Backdraft

26 minutes ago, LeMightyASP said:

Don't think you want to put Phasma and Kylo on the same list, it might backfire. The only Silencer who'll pair nicely with Phasma might be Rush, and even then it might be risky to have Rush close to Phasma after he is damaged.

I don’t see it as a problem if you play it right. The concept is to fly them in different directions and make the opponent choose which one to go after. I wouldn’t keep them close together. It’s not too dissimilar to any Kylo/QuickDraw list. After they choose, they both likely won’t last to the end game.

I kinda want to try Phasma with Gunner and Angled Deflectors. Seems like a combo that would really make her look more enticing of a target with one less shield than she really ends up being.

21 hours ago, Ronu said:

I kinda want to try Phasma with Gunner and Angled Deflectors. Seems like a combo that would really make her look more enticing of a target with one less shield than she really ends up being.

The trick is giving her the action to make up for the reinforce. Fanatical works, but only kicks in when she's at half health (or 3/5 health in this case, I guess).

I think pairing her with other fanatical ships is probably a good move; if you're going to be slope-shouldering damage you might as well use it. Angled Deflectors Phasma and a couple of Fanatical Omega Experts is a nice 'block'. Omega Squadron Aces - as suggested by @LeMightyASP are cheaper, but also might prove harder to keep in formation with Phasma because they can't fly slow and have different speed segnor's loops.

12 hours ago, Magnus Grendel said:

The trick is giving her the action to make up for the reinforce. Fanatical works, but only kicks in when she's at half health (or 3/5 health in this case, I guess).

I think pairing her with other fanatical ships is probably a good move; if you're going to be slope-shouldering damage you might as well use it. Angled Deflectors Phasma and a couple of Fanatical Omega Experts is a nice 'block'. Omega Squadron Aces - as suggested by @LeMightyASP are cheaper, but also might prove harder to keep in formation with Phasma because they can't fly slow and have different speed segnor's loops.

But why would any opponent shoot at Phasma and let you spread damage around instead of focus firing one ship at a time? I'd rather kill stuff and just save phasma for last

40 minutes ago, Biggsy_boy said:

But why would any opponent shoot at Phasma and let you spread damage around instead of focus firing one ship at a time? I'd rather kill stuff and just save phasma for last

This has me thinking I should pair her with some FOs instead. Saves on points and adds that third agility to make them even more difficult to get rid of. Or upgrade the FOs to Omega Squadron Aces with Fanatical for the same points as generic SFs.

9 hours ago, kempokid said:

This has me thinking I should pair her with some FOs instead. Saves on points and adds that third agility to make them even more difficult to get rid of. Or upgrade the FOs to Omega Squadron Aces with Fanatical for the same points as generic SFs.

Whatever wingmen you take, take them with Fanatical or you're not actually 'using' the ability of phasma to shift damage. My concern with regular TIE/fo is just the fiddle of keeping them in formation. With only 1 shield they're probably better candidates for fanatical (they're great in a First Order Elite formation in epic for the same reason).

10 hours ago, Biggsy_boy said:

But why would any opponent shoot at Phasma and let you spread damage around instead of focus firing one ship at a time? I'd rather kill stuff and just save phasma for last

I imagine people probably would - but then you're still in a situation where people are voluntarily not taking shots at a higher initiative pilot. Plus, if you're hesitant to shoot at her, then she becomes more appealing to put upgrades on - and stuff like special forces gunner/advanced optics/fire control system can dramatically up her firepower.

Edited by Magnus Grendel

Am I the only one thinking Phasma is intended to turn on Quickdraw and Tavson?

1 hour ago, Rettere said:

Am I the only one thinking Phasma is intended to turn on Quickdraw and Tavson?

Hm maybe Tavson. QD is gonna have enough guns on her that you probably don’t need to damage her yourself. Unless you’re trying to dictate when she’s hit. I’d be more tempted if they had the same initiative.

On ‎1‎/‎7‎/‎2020 at 6:13 PM, kempokid said:

Hm maybe Tavson. QD is gonna have enough guns on her that you probably don’t need to damage her yourself. Unless you’re trying to dictate when she’s hit. I’d be more tempted if they had the same initiative.

Agreed on Tavson. Opponents don't like to shoot him when he's got a ship an arc. Most people just wait til he passes by, than try to burn him down. It would make for a difficult targeting priority. Depending on points, it might be possible to get Tavson, QD, Phasma, and a 4th ship in a list. That's be a strong group. But I have a feeling that you'd either have everything very light, or that 4th ship is going to be something that is not very impactful.

8 minutes ago, Biggsy_boy said:

Agreed on Tavson. Opponents don't like to shoot him when he's got a ship an arc. Most people just wait til he passes by, than try to burn him down. It would make for a difficult targeting priority. Depending on points, it might be possible to get Tavson, QD, Phasma, and a 4th ship in a list. That's be a strong group. But I have a feeling that you'd either have everything very light, or that 4th ship is going to be something that is not very impactful.

Lieutenant Rivas, or maybe Scorch.

So the slight drop in points in basic F/O’s is interesting. Is it enough though to want to change how and who you fly Phasma with?

31 minutes ago, Ronu said:

So the slight drop in points in basic F/O’s is interesting. Is it enough though to want to change how and who you fly Phasma with?

Currently considering this for Hyperspace. Power Cells just are so tempting. If you’re lucky enough to hit her twice, one damage goes to an FO and the other gets regen’d. Optics can be dropped for a bid but I love Optics Kylo and there’s less I6 in HS to worry much about an initiative war.

(39) Captain Phasma [TIE/sf Fighter]
(10) Special Forces Gunner
(2) Fire-Control System
(9) Deuterium Power Cells
Points: 60

(28) Omega Squadron Ace [TIE/fo Fighter]
(2) Fanatical
Points: 30

(28) Omega Squadron Ace [TIE/fo Fighter]
(2) Fanatical
Points: 30

(76) Kylo Ren [TIE/vn Silencer]
(4) Advanced Optics
Points: 80

Total points: 200

Hmm Phasma with other S/F’s question is can the others do enough damage? Phasma shouldn’t fear any two Dice attacks as long as she has a wingman near her and possibly ignores 3 dice attacks. (Backdraft is a placeholder for Phasma)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - •“Backdraft” - 56
•“Backdraft” - Fiery Fanatic (39)
Fanatical (2)
Fire-Control System (2)
Angled Deflectors (3)
Special Forces Gunner (10)

Total: 200/200

View in the X-Wing Squad Builder

On 1/14/2020 at 11:11 PM, Ronu said:

Hmm Phasma with other S/F’s question is can the others do enough damage? Phasma shouldn’t fear any two Dice attacks as long as she has a wingman near her and possibly ignores 3 dice attacks. (Backdraft is a placeholder for Phasma)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - •“Backdraft” - 56
•“Backdraft” - Fiery Fanatic (39)
Fanatical (2)
Fire-Control System (2)
Angled Deflectors (3)
Special Forces Gunner (10)

Total: 200/200

View in the X-Wing Squad Builder

So ran this list today. There’s a battle report. Simply put Phasma is stout.

You could also just pretend that Phasma is some sort of demented Howlrunner and try this:

New Squadron (199)
Captain Phasma — TIE/SF Fighter	39
Special Forces Gunner	10
Ship Total: 49
Half Points: 25 Threshold: 3
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2

4 minutes ago, impspy said:

You could also just pretend that Phasma is some sort of demented Howlrunner and try this:


New Squadron (199)
Captain Phasma — TIE/SF Fighter	39
Special Forces Gunner	10
Ship Total: 49
Half Points: 25 Threshold: 3
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2

Yeah, seeing how well spam lists did in Vegas and based on @Ronu ’s success I’m thinking about pivoting off my “pick your poison” approach with Kylo and go all-out generics with Phasma.

3 hours ago, impspy said:

You could also just pretend that Phasma is some sort of demented Howlrunner and try this:


New Squadron (199)
Captain Phasma — TIE/SF Fighter	39
Special Forces Gunner	10
Ship Total: 49
Half Points: 25 Threshold: 3
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2
 	
Omega Squadron Ace — TIE/FO Fighter	28
Fanatical	2
Ship Total: 30
Half Points: 15 Threshold: 2

You know I have come up with that list myself. Biggest thing for me is 1 warm body is at the cost of 3 Arcs and 4 health over the entire squad. I also worry about the approach as the F/O’s and not Phasma really dictates the speed you move as they are Faster than she is. Certainly worth exploring but I have some reservations.

2 hours ago, Ronu said:

You know I have come up with that list myself. Biggest thing for me is 1 warm body is at the cost of 3 Arcs and 4 health over the entire squad. I also worry about the approach as the F/O’s and not Phasma really dictates the speed you move as they are Faster than she is. Certainly worth exploring but I have some reservations.

I'm pretty sure I only have three SF's so I'm looking at mixing FO's and SF's with something like this:
Even though no Fanatical on the OS Experts, having all the lower I's be the same should help with blocking and ordering them to keep at R1 of Phasma. Since the FO's are cheap I have room for SFG on the generic SF's that may help add some punch to the list. I do think Deuterium Power Cells are interesting on Phasma, but I think the SFG is more important since Phasma should almost always have a ship . in arc to shoot at with the mobile arc.

I could also drop Fanatical all together and put FCS on the SF's.

Omega Squadron Ace (28)
Fanatical (2)

Omega Squadron Ace (28)
Fanatical (2)

Omega Squadron Expert (34)
Special Forces Gunner (10)

Omega Squadron Expert (34)
Special Forces Gunner (10)

Captain Phasma (39)
Special Forces Gunner (10)
Fire-Control System (2)
Total: 199

View in Yet Another Squad Builder 2.0

Edited by kempokid
1 hour ago, kempokid said:

I'm pretty sure I only have three SF's so I'm looking at mixing FO's and SF's with something like this:
Even though no Fanatical on the OS Experts, having all the lower I's be the same should help with blocking and ordering them to keep at R1 of Phasma. Since the FO's are cheap I have room for SFG on the generic SF's that may help add some punch to the list. I do think Deuterium Power Cells are interesting on Phasma, but I think the SFG is more important since Phasma should almost always have a ship . in arc to shoot at with the mobile arc.

I could also drop Fanatical all together and put FCS on the SF's.

Omega Squadron Ace (28)
Fanatical (2)

Omega Squadron Ace (28)
Fanatical (2)

Omega Squadron Expert (34)
Special Forces Gunner (10)

Omega Squadron Expert (34)
Special Forces Gunner (10)

Captain Phasma (39)
Special Forces Gunner (10)
Fire-Control System (2)
Total: 199

View in Yet Another Squad Builder 2.0

You’re probably better off just dropping the OSA’s down to Epsilon’s and giving the fanatical to the S/F’s. As the S/F’s are more likely to hang with Phasma in any event. You could also then just drop the Gunners for yet another F/O.

TIE/sf Fighter - •Captain Phasma - 53
•Captain Phasma - Scyre Survivor (39)
Fanatical (2)
Fire-Control System (2)
Special Forces Gunner (10)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/sf Fighter - Omega Squadron Expert - 36
Omega Squadron Expert - (34)
Fanatical (2)

TIE/fo Fighter - Epsilon Squadron Cadet - 26
Epsilon Squadron Cadet - (25)

TIE/fo Fighter - Epsilon Squadron Cadet - 26
Epsilon Squadron Cadet - (25)

TIE/fo Fighter - Epsilon Squadron Cadet - 26
Epsilon Squadron Cadet - (25)

Total: 203/200

View in the X-Wing Squad Builder

also if you want gunners on the S/F’s and keep the Omega’s might even consider this....

TIE/sf Fighter - •Captain Phasma - 53
•Captain Phasma - Scyre Survivor (39)
Fanatical (2)
Fire-Control System (2)
Special Forces Gunner (10)

TIE/sf Fighter - Omega Squadron Expert - 43
Omega Squadron Expert - (34)
Fanatical (2)
Hotshot Gunner (7)

TIE/sf Fighter - Omega Squadron Expert - 43
Omega Squadron Expert - (34)
Fanatical (2)
Hotshot Gunner (7)

TIE/fo Fighter - Omega Squadron Ace - 31
Omega Squadron Ace - (28)
Fanatical (2)

TIE/fo Fighter - Omega Squadron Ace - 31
Omega Squadron Ace - (28)
Fanatical (2)

Total: 201/200

View in the X-Wing Squad Builder

The gunners help make the shots of the other 3 a bit more effective.

The Numbers actually work if you put them in, apparently the new app cannot math properly.

Edited by Ronu
The App can’t Math
45 minutes ago, Ronu said:

The Numbers actually work if you put them in, apparently the new app cannot math properly

even if the numbers work, I don’t think Hotshot Gunner is HS legal. They’re not coming up on the LaunchBay app anyway (though I’m not sure I specified this is for HS, so that’s on me).

Something is telling me that SFG is gonna really help in this spam meta I’m seeing and being able to fully hit ships up front or getting multiple shots off in a round. 5 ships that have arc coverage like these SF’s is pretty strong. I think the value across most of these generics give multiple options for success.