Paige Bomber + ?
Triple I5 RZ2s (XAAA new "Res Fives")
...
What are y'all looking at trying?
Paige Bomber + ?
Triple I5 RZ2s (XAAA new "Res Fives")
...
What are y'all looking at trying?
I'm curious about the Fireball. Zippy little Z-95, mostly, but Kaz has an extra-dice ability which will work on Init 5/6 for essentially the whole game, and there is an Init 5 for that, too.
6 hours ago, Bucknife said:Paige Bomber + ?
Triple I5 RZ2s (XAAA new "Res Fives")
Naw on the bomber. Seems OK for epic maybe, but I can't see it really working out in standard.
However, XAAA seems like it could be cool. With the revised rulings, Nien Nunb can make some nasty use out of Static Discharge Vanes (discard Disarm, offload Ion, discard Stress). Maybe three A-Wings is what he needs to afford it. I'm sure 8 points is probably too much for a likely one-time-use trick, and the list wouldn't really be that great, it just seems fun to me.
Following the minor Finn nerf, does anyone think his amazeballs pod will go up much?
Edited by Waldorf2812 hours ago, theBitterFig said:Nien Nunb can make some nasty use out of Static Discharge Vanes (discard Disarm, offload Ion, discard Stress). Maybe three A-Wings is what he needs to afford it. I'm sure 8 points is probably too much for a likely one-time-use trick, and the list wouldn't really be that great, it just seems fun to me.
I was pulling that trick off in wave 2...
It was insanely fun. But for one crazy trick to work out every 1.5 games, I was usually way behind.
Haven't completely shelved B1 Nien, but Resistance really needs a consistent way to put out the hurt more than single modded 3/4 attack dice and Optics As.
4 hours ago, Waldorf28 said:Following the minor Finn nerf, does anyone think his amazeballs pod will go up much?
Maybe.
He really throws off the T70's with his efficiency. If any Tech gets adjusted by a point or two (like Pattern Analyzer), then Finn definitely goes up.
Depending on the points for the Tie Baron i wanna try out a mix
Either Kylo, Tavson and if enough points Holo
Or
Qd, Major von reg, and Holo , again depending on the points
Ive orded 2 Major vonregs tie fighter so 😃
Hope 3 Xs and fireball works out.
Yeah thinking about XXXballs list too.
Think Zizi will be a straight replacement for Talli in any list now. Talli's ability should have just been in her turret arc instead of the bullseye. I'm lucky to trigger it twice a game they way I fly a-wings.
The fireball gonna be an interesting ship, Kaz especially.
However new points are going to make alot more difference too how Resistance list work.
Starfortresses needs to come down further, I can't see Paige making a difference to that.
All of the pods save Finn need to come down too. Finn shouldn't go up, his ability isn't as good now.
All the tech save advance optics needs to come down 2\3 points and so do alot of the resistance crew and gunners.
Ferrosphere paint is seeing no play as far as I can tell but at 2\3 points could really change the nature of the faction.
A reduction of Finn gunner Rose and Holdo could actually make the Falcon and transports useful.
Rey, Finn Rose Korr title is a hard hitter but it to many points on table with no spare for distracting wingmen.
Speaking of transports tac officers comes back down they'll see more play as support. At the moment you have to spend to much to make them work and it's not as viable as simply adding another xwing.
M9-G8 - Can be brought down to 4 points. Was priced out because 1.0 but I don't think it's as powerful in this faction. It would be a good include on Transport for support.
R2-HA - Down to 1 or 2 points. Situational and so risk reward that it nearly not worth it. Good only on Bastian and only in late game.