57 minutes ago, Tramp Graphics said:A missed attack can potentially set that hazard off.
But not a successful one? Nothing in there about that.
You still have not found or cited in any rule that it’s not valid on a missed attack check with A/T to do any of the following:
- bouncing off their armor unbalancing then (Upgrading their next check)
- being so forceful as they parry that they must move back out of cover and into advantageous placement for an ranged ally (remove cover, upgrade allies next check)
- slice into the grated metal walk way destroying a panel and causing them to plummet
These examples are all in RAW. You can’t credibly take a statement about attack checks and take “miss” as some unstated absolute when everything else in the system (even mechanics in the same section) goes against it. We all see the elephant but you will die insisting it’s a snake you have in your hand. You carefully connect some rules to each other, leave other repeated rules out. You don’t see the forest for your two trees.
Edited by Jedi Ronin