2 hours ago, Tramp Graphics said:Yes. It is "necessarily" a miss. There are no examples in the books of Failures not being misses. A success is a hit. A failure is a miss. Period.
Not necessarily. It depends on what kind of hit it is - on how you narrate it.
you are free to narrate a failed attack check with Advantage/Triumph as piling in Setback or upgrades on an opponent as “hits” driving them back, knocking them down etc.
You can spend 2 Triumphs on a failed attack check to destroy a targets lightsaber. You can narrative that how you like. Doesn’t mean the character you targeted took damage but it can be narrated as some sort of “hit”.
Technically if you succeed on an attack check you’ve hit the target and they can use Parry to reduce the damage dealt to 0 and they also then counter attack with Improved Parry. So technically there was a hit bit no damage was done and players can narrate the exchange as they wish including there was no hit to there was a glancing hit or whatever.
EDIT
There is a difference between rules language/terms and narrative language. They are saying narrative play allows what they are saying, not that it’s a rules interpretation.
Edited by Jedi Ronin