Newbie: Rebel big ship list?

By BigBadAndy, in Star Wars: Armada Fleet Builds

Hi All,

Brand new player here. I’m getting into Armada after a fun learning game from a local and want to play for fun. I don’t need to win any tournaments, but I’d prefer not to get wiped off the board too. So my aspiration is to have fun improving but I have no interest in downloading the latest meta list and letting fly.

I’ve bought a core set, plus Rebel squadrons 1, Villains and Rogues, Home One, Liberty, and a second Nebulon B. No real strategy, just plucking stuff off the shelf to look cool. I have an Imperial fleet for home games too but I will talk about that some other time.

Looking at the ships and commanders etc, it seems like there’s no smart way to run both MC80s together. One is a side arc beast designed to work well with Ackbar. The other is a front arc beast that won’t take advantage of Ackbar at all. I’m not too sad about that, but I was wondering if there was a strategy where people run these two big Rebel ships together.

In the meantime, here’s my newbie fleet that I plan to run in a casual game this weekend. No grand strategy but my hope is to get the MC80 into the side arc of something while using the frigates and fighters to screen squadrons. The Y-wings are there in case the opportunity arises to soften up a capital ship and the Corvette is there more or less to distract and maybe get a close range strike on a capital ship and pull a good damage card before it gets sacrificed.

Any thoughts are appreciated.

Home one Basic Fleet (395/400)
Rebels

Commander: Admiral Ackbar

Objectives: Advanced Gunnery, Asteroid Tactics, Intel Sweep

[flagship] MC80 Command Cruiser (106)
- Admiral Ackbar (38)
- Home One (7)
= 151 total points

CR90 Corvette B (39)
- Dodonna's Pride (6)
= 45 total points

Nebulon-B Escort Frigate (57)
- Yavaris (5)
= 62 total points

Nebulon-B Escort Frigate (57)
- Redemption (8)
= 65 total points

Squadrons (72/134):
2x Y-Wing Squadron (20)
4x X-Wing Squadron (52)

First, I’d say that Ackbar does not work well with Nebulons because they really do not want enemies in their side arcs — they want to keep their forward-facing guns and shields pointed at the foe. Ackbar, as good as he is with the MC80, may not be the right admiral for this list.

Second, if you are keeping Ackbar, why not use the CR90 A, instead if the B, so it can shoot at long range and get Ackbar’s extra dice.

If you want to keep things mostly as they are, I’d change the corvette to an A, and probably have 3 Y-wings and 3 X-Wings, maybe two of one type if one of them is an ace. I’d consider Slaves Turrets on the Nebulons. 4 red dice out front or 4 red and 1 blue out the sides (with Ackbar) — but keep the enemy out of the side arcs! Then plan to have two side-shooting ships trying to strafe the enemy while the Nebulons slow-roll straight at them.

If you want to fly both mc-80 variants, look outside raw dice effects, dodonos an effective general but most people use him because he is cheap. Other than that, fly what ever fits your style. Only half of Armada is won in the fleet build, the person flying matters just as much

Thanks for the feedback! I played one casual game with this list and managed to eke out a 30 pt win over a very gracious opponent who gave me helpful advice instead of ruthlessly punishing my missed opportunities. I think I played so badly that he was a little caught off guard by my wild ship movements, lol.

Definitely flipping to Corvette A. I had the idea that the B with Dodonna’s pride might be able to get some damage on a big Imperial ship as basically a sacrifice. But watching how the games seem to play out, I’m thinking that’s going to be hard to do and not worth the pay off. Face up damage is not as crippling here as in X-wing. I did enjoy the Yavaris squadron interactions, so I’m going to keep flying that if I can. Right now, my fleet is limited and I’m not anxious to buy a lot of additional expansions so I’m going to try to make something work with the Nebulons. So I’ve planned out the below variant.

MC80 Version 3 (399/400)
Rebels

Commander: Admiral Ackbar

[flagship] MC80 Command Cruiser (106)
- Admiral Ackbar (38)
- Home One (7)
- Redundant Shields (8)
- Overload Pulse (8)
- Quad Laser Turrets (5)
- Projection Experts (6)
= 178 total points

Nebulon-B Escort Frigate (57)
- Yavaris (5)
- Wing Commander (6)
= 68 total points

CR90 Corvette A (44)
= 44 total points

Nebulon-B Support Refit (51)
= 51 total points

Squadrons (58/134):
1x Wedge Antilles X-Wing Squadron (19)
3x X-Wing Squadron (39)