Our group has been trying out a new variant for BSG that (at present) only works in 4 or 6 player games where there would normally be a sympathetic cylon card. We don't have a name for it yet, but the idea is that it makes the game a toss-up of what will happen after sleeper phase.
First, when creating the loyalty deck, build the deck as normal and shuffle out the first batch of loyalty cards.
Next, instead of of adding the sympathizer card, instead make a mini deck of the following cards:
- You are a Sympathizer
- You are a Sympathetic Cylon
- 1 "You are not a Cylon" card
- 1 random "You are a Cylon" card from the remaining "You are a cylon" cards
Shuffle these four cards, then pick one at random and add to the loyalty deck.
Now, when the sleeper phase comes around, there will be a question as to which of the above four cards will be in the deck. Perhaps you are playing a game with 4 humans and 2 cylons, or 3 of each. It adds another level of mystery to the game, and can keep the players guessing far longer into the game. In fact, we came up with the idea from reading a review comparing Shadows over Camelot and BSG, where the reviewer was disappointed that there was no real mystery as to how many of the players were actually cylons once the sleeper phase hit.
We had already been randomly choosing between the sympathizer and sympathetic cylon cards in these games since shortly after Pegasus came out, but this format adds an even greater level of mystery. We are also finding that it also enhances the game greatly. So far, we've played 5 different games using this method, and even in games with only 2 cylons they cylons have won every game.
We are trying to figure out a way to use it in 5 player games (I don't think it could work for a 3 player game, but we never have that small of a group for BSG anyway). Possible options have been to choose the second cylon card by adding both the sympathetic cylon and the sympathizer into the deck, and if a player is dealt one of the other cards they are treated as a "cylon lite" character who a) doesn't have to reveal immediately and b) doesn't have a reveal ability (but gets a super Crisis card if they are a cylon). A "sympathizer" player would find out their loyalty based on resources immediately after the sleeper phase (that is, if everything is in the blue, they are human even if a resource drops into the red before they reveal). And if they are human, we haven't decided if they should get a reveal bonus, or have to stay hidden the rest of the game.