Am I the only one who sees the new banned list as overly oppressive? Why not simply keep these cards restricted to limit their use? Forbidding the use of cards in their entirety is quite a heavy handed move. Can you imagine the reaction of a new player trying to get into the game? "So I need to get several core sets but I also have to throw out some of those cards because of bans?"
I know there are a lot of moving parts to a game this size and the design team is doing the best they can, but I can't help but think a little more playtesting would have solved a lot of these problems. I for one won't be following the new Imperial Law in my local playgroup. If that means I won't be attending any more official events then so be it.
Edited by Eisenmerc