OI...
So I got my acolytes into mess of a trench war. They need to survive at least a week on a frontline. They are under cover as Chimera crew lookin for heretic cells . Any ideas on what can happen on a frontline ? Here is some Ideas I came up.
1. Barrage - 10 - shell hits trench directly rending few nearby soldiers into bloody mist. and slashing chimera Track ( Tech -Use +10 to repair it) on 20 - shell hits close forseing Ag test to duck behind cover if not.... somebody will get a pice of shrapnel into face. And Ofc scratching the paint job on a Chimera. 30 + will be **** close but with no effect and fear rating of 1.
2. Advance - enemy press forward - just a lot of shooting from acolytes part with maybe some close combat if heretics make it to the trench.
3. Gas attack - nothing bad for acolytes .....not counting fear test for watching unfortunate guardsmen, who didnt put there masks in time.
4. They(Acolytes) are Ordered to counter the flanking manuver (They will be supported by few other squads). Some intence combat in open ground with long range shots.
5. Convoy. As our PCs are crew of a Chimera they will be called to escort / transport supplys to frontline. And we all know how fun it is to ambush convoys. =)
Well thats all for me but I feel I have too many combat situations .... maybe you can advice some none combat events?