Got Cap, MM, and GG in the mail today. A little bit later than I would have liked, but at least they did arrive.
Played one round vs. Rhino with Cap to get a feel for the deck. I really like it, but I plan on tweaking it a bit. I'll likely remove a Quinjet and replace it with a third Make the Call. Also considering how to fit Morale Boost in. And given the resource generation and cost negation that Cap's cards have, Triskelion might be a good add; combined with Avengers Tower, get five allies out, discard Strength in Numbers to draw five cards, and use Avengers Assemble to ready the allies so they can be used again. Granted, it's very obvious synergy, but it's fun to see how the cards can work together.
Tomorrow I'll be giving MM a try. I was kind of "meh" when she was announced, but after watching the FFG video of her deck in action with Cap and Thor, I'm looking forward to trying it out. I'm really impressed with how the designers have managed to make each hero feel unique in how they work. Maybe it's because I love puzzles and figuring out how things work together, but I can see enjoying working out how to play even heroes I'm not very interested in.
This makes me even more excited to see how they handle Dr. Strange.