Scum 4x medium base.

By Cerebrawl, in X-Wing Squad Lists

I imagine this is going to cause a bit of a headache for most opponents. It's going to be a bit tricky to predict, it's going to get crowded, and then the mines, and it's 38 hitpoints on the board.

Cartel Executioner (43)
Ship total: 43 Half Points: 22 Threshold: 5

Cartel Executioner (43)
Ship total: 43 Half Points: 22 Threshold: 5

Sol Sixxa (46)
Dorsal Turret (3)
Skilled Bombardier (2)
Proximity Mines (6)

Ship total: 57 Half Points: 29 Threshold: 5

Captain Nym (48)
Dorsal Turret (3)
Proximity Mines (6)

Ship total: 57 Half Points: 29 Threshold: 5


Total: 200

I lok it...

I lok it a lot.

Only three medium bases, but I have been playing this in our local League and so far I’ve lost only one game out of six. :)

Jank

(46) Sol Sixxa [Scurrg H-6 Bomber]
(3) Seismic Charges
(6) Proximity Mines
(2) Skilled Bombardier
(1) Delayed Fuses
(5) Ion Cannon Turret
Points: 63

(43) Cartel Executioner [M12-L Kimogila Fighter]
Points: 43

(30) Captain Seevor [Modified TIE/ln Fighter]
Points: 30

(49) 4-LOM [G-1A Starfighter]
(10) Advanced Sensors
(3) Elusive
(2) Mist Hunter
Points: 64

Total points: 200

Updated list:

Sol Sixxa (46)
Dorsal Turret (3)
Skilled Bombardier (2)
Cluster Mines (8)

Ship total: 59 Half Points: 30 Threshold: 5

Captain Nym (48)
Dorsal Turret (3)
Cluster Mines (8)

Ship total: 59 Half Points: 30 Threshold: 5

Cartel Executioner (41)
Ship total: 41 Half Points: 21 Threshold: 5

Cartel Executioner (41)
Ship total: 41 Half Points: 21 Threshold: 5


Total: 200

New choice of mines, cheaper executioners. Even more of a headache to fly against with cluster mines clogging up lanes.

I like it, but Cluster Mines are one charge. You may still get more utility with Proximities.