Bombing Runs

By Shadowshand, in Star Wars: Legion

13 hours ago, weebaer said:

except that Tauns just got that much better with the bombing run haha

Yeah but the bombs also negate their "hide in melee" shenanigans as well when detonating. Sure you may take some self damage, but it's nothing that wasn't likely to happen next activation anyway...

So that makes it three Objectives where vehicles matter, one more and bid will really matter when a vehicle heavy and infantry heavy list face off.

22 minutes ago, Caimheul1313 said:

So that makes it three Objectives where vehicles matter, one more and bid will really matter when a vehicle heavy and infantry heavy list face off.

I have always thought it was really ridiculous that vehicles can't help score on Intercept. They actually have Comms slots, unlike most troopers. So I would still like to see that errata'd.

1 hour ago, Caimheul1313 said:

So that makes it three Objectives where vehicles matter, one more and bid will really matter when a vehicle heavy and infantry heavy list face off.

Vital assets is coming with 3 (or 4, cant remember) of each kind of setup card. So theres a good chance we will see more objectives that allow vehicles to score

2 hours ago, lunitic501 said:

Vital assets is coming with 3 (or 4, cant remember) of each kind of setup card. So theres a good chance we will see more objectives that allow vehicles to score

Well, we already know one of the other objectives is Hostage exchange, which is only Trooper units. I think "Payload" just checks unit leaders, so it does seem like the deck composition is going to start really mattering.