13 minutes ago, MidWestScrub said:@Biophysical and @svelok I recognize and agree and AS Guri can be a an NPE and an auto-win in some cases. With that being said, competitive players tend to take broken things, but most people don't take her. She's not doing well in the meta. Almost never really has in second edition. I've been playing her with AS for a long time and have never won much of anything when her. I would contribute that to me sucking at x-wing, but no one else really has either. With the exception of Phil GC (I believe) winning a hyperspace.
I'm genuinely curious as to your thoughts on why that is, and hope that the lack of inflection in text doesn't make me come across as snarky.
@svelok listed the win rates with/without bid. She needs to bid deep enough to win, and a lot of people don't like the bid game, so won't play it.
She doesn't have a way to move after i6s, which have always had a consistent showing in the meta.
As good as she is, her points and the scum lineup does pretty much limit her to two ship lists, which aren't a popular option, and in a faction with a dearth of force pilots when force is really good.
As much as we say that advS guri isn't hard, there is a minimum level of understanding to play her that it takes to to well. part of that understanding is being willing to play to points on time, and a player who understands that they're basically pulling all the fun out of a social game and still be willing to do it.
Looking at all this, the question I'd have is, why not just run trip force aces in the republic or imperial variety, and have three good double modding flexible ships instead of just two?
I think the same question applies for force users. Why aren't we seeing SNR jedi? they're obviously good and can be incredibly NPE in the same way as Guri.
P.S. personally, advS guri doesn't make me feel like I'm getting better at x-wing or earning my wins, it makes me feel like I'm playing a game of solitare, if i wanted to do that I wouldn't have gone out to play x-wing.