Another Jerjerrod SSD

By CinnaWolf, in Star Wars: Armada Fleet Builds

Name: Another Jerjerrod SSD
Faction: Imperial
Commander: Moff Jerjerrod

Assault: Advanced Gunnery
Defense: Planetary Ion Cannon
Navigation: Intel Sweep

SSD Assault Prototype (250)
• Moff Jerjerrod (23)
• Damage Control Officer (5)
• Wulff Yularen (7)
• Captain Brunson (5)
• Gunnery Team (7)
• Quad Laser Turrets (5)
• Point-Defense Reroute (5)
• Heavy Ion Emplacements (9)
• Leading Shots (4)
• Quad Battery Turrets (5)
• Quad Turbolaser Cannons (10)
• Ravager (4)
= 339 Points

Squadrons:
• Ciena Ree (17)
• IG-88 (21)
• TIE Interceptor Squadron (11)
= 49 Points

Total Points: 388

You are already getting an extra die from the ship card itself. So I would drop qbts. And pair it with H9s. I would also run ravager. Best title in the game ATM.

17 hours ago, Packerman29 said:

You are already getting an extra die from the ship card itself. So I would drop qbts. And pair it with H9s. I would also run ravager. Best title in the game ATM.

if im dropping QBTs for H9s should I drop P-DR for tractor beams?

Nah. Either keep them or don’t use that slot. Use extra points for bid

2 hours ago, Packerman29 said:

Nah. Either keep them or don’t use that slot. Use extra points for bid

How do you feel about my objectives? I dont have RitR.

So this was my build from Minnesota primes

Mando and Baby Yoda (396/400)
Empire

Commander: Moff Jerjerrod

Objectives: Surprise Attack, Asteroid Tactics, Infested Fields

[flagship] Star Dreadnought Assault Prototype (250)
- Moff Jerjerrod (23)
- Ravager (4)
- Leading Shots (4)
- Ion Cannon Batteries (5)
- Point-Defense Reroute (5)
- Quad Laser Turrets (5)
- Damage Control Officer (5)
- Intel Officer (7)
- Agent Kallus (3)
- Linked Turbolaser Towers (7)
- H9 Turbolasers (8)
- Gunnery Team (7)
= 333 total points

Arquitens-class Light Cruiser (54)
- Captain Needa (2)
- Turbolaser Reroute Circuits (7)
= 63 total points

You always want gunnery team on your SSD. I would suggest buying RitR if you can. And run surprise attack, planetary cannons and Solar corona. I would just run cienna and valen together if you are doing squads.

now if you run a command prototype you can run a gozanti or two in addition to squads. Combinations are endless. I have about 7 lists of different SSD builds.

Drop advanced gunnery team. As you already have gunnery team on the ssd and advanced gunnery team does not stack with gunnery team. I like surprise attack as raid tokens are quite good. I would put solar Corona as the ssd can sit in the sun. Ions are good for a yellow defense objective. Also pick overload pulse and emperor Palpatine as and officer to make people discard there defense tokens use QBTs to get a blue to your pool. Also director Krennic might be good as for red reroll.

When you're considering objectives, CinnaWolf, I'd suggest careful consideration of the format of play. It sounds obvious, but it really took me awhile to get a handle on how to choose my objectives based on whether or not play was competitive. MOV is what determines how well you do. I've gone 3-0 in tournaments and been in the middle of the pack because my MOVs weren't big enough. I've also seen plenty of players *only* go 2-1, but their wins were big, their loss was not, so they rank higher than everyone else.

All of this to say: when you're considering objectives, do they help you score points? I don't just mean only consider objectives that have victory tokens available, but consider how each objective will allow you to score more points with it than without it. If you can't answer the question, it might be the wrong objective for you. And again, tourney play is different than casual play because MOV matters.