2 hours ago, Daeglan said:Uhhh most of the force powers require a die roll so it is npt 100% certain. You could fail to accomplish the desired outcome.
And yet a number of folks when coming up with their own stats of various characters, both official and unofficial, will go out of their way to try and load the odds so that they can get as close to 100% certain as possible that a given character can accomplish a task as the game's math will allow. It's why the D6 versions of the main heroes and villains were so ludicrously capable, especially Luke whose stat block for when ANH ended far exceeded that of many experienced PCs with a dozen or more sessions under their belt. FFG isn't clear of this crime either, as many of the stat blocks for iconics in Allies and Adversaries are far more capable than most PCs will ever get to be with Luke (whose stats are said to be of the Battle of Hoth) make him a very capable Jedi wannabe in spite of having had no formal training aside from a brief scene with Ben all the way back in ANH.
Much as Kyla said, I go with a similar view of "such and such a sequence was a cinematic moment, and the character in question just has to have the chance of pulling it off," and that the characters we see on the big screen are simply getting the optimum result on their dice rolls, using what a friend of mine refers to as "movie hero dice" that really only fail when the plot requires them to fail. For instance, Luke of ANH doesn't always need to be able to hit that thermal exhaust port every single time, or even most of the time; so long as he has even a chance (no matter how remote) to make that shot, then you're good as the scene in the movie can be ascribed to him getting the dice result he needed to make that "one in a million" shot. Similar is Obi-Wan defeating Darth Maul in the end of TPM; on paper Maul should win that fight 9 times out of 10 (especially using the WotC stats of the time), and yet Obi-Wan was capable enough that he had the chance to win on paper, which was all he needed (along with some lucky rolls) where as Qui-Gon was probably a more even match for Maul, yet lost due to what in RPG terms would be some bad dice rolls on his part.