Cause I'm not convinced. Unless you're hella good at getting out of dodge it seems so...counter intuitive to the game. Every regen list I've played against, the guy bugs out, leaving his squad down a ship for a few turns so that by the time he's ready to fight, I've taken out all his buddies. Or, the regening ship can't fully get away and sure they get a shield back, but I can do 2-3 more damage on top of that, all while they can't shoot back.
People truly good at this game I've seen make it work, Miranda regen back in 1.0 used to be pretty legit annoying. But other than Plo (who hurts himself with his ability, as he's otherwise an I5, that should be shooting something, ) not much seems good to me. (Yes Ani regen is a thing with how squirrely he is but he's still such a points sink, that whoever he's flying with is dead meat.)
On the rebels side of things, all of the X-wings that aren't high Initiative are catchable, if I know they are bugging out. It's one less 3 die gun I have to worry about. Don't see regen astros on Ys to often. I think Corran makes the most sense, since his ability syncs up with a regen droid, and while it's a turn without pew pewing something, it's at least not to bad since a double tap is always worth it.
So yeah, sell me on a regen list, that doesn't make me feel like I'm tying my arm behind my back for a round while my papercut heals.
