Wondering what the XP cost would look like on an archetype starting with the ability to fly.
In something like Pathfinder, where tactical movement is so important, I would say that a race that could fly at 1st level without any investment would be way too strong, but for Genesys, where movement and positioning are a bit less important, I wonder if it would be too strong to start, especially with the new spell granting the ability to fly (by turning into a flying creature), although it does limit you on what actions you can take (since you're presumably a bird, or the like, and no longer a humanoid wielding weapons and magic).
What do you think a talent would look like granting flight?