So, I'm introducing an NPC (Bultar Swan) who lore-wise (can't recall if it's legends or canon) had the ability block blaster shots with her bare hands. Figured it would be cool to whip up a custom ability talent to let her do that in the game as well. However, I'm at an impasse on how to design it. Ideas include:
*Unarmed Reflect works exactly as Unarmed Parry, with the exception that Improved reflect doesn't work. Con: She's better at it without a lightsaber? That seems off.
*Unarmed Reflect costs 3 strain and a Force check, blocks 2+FP damage. Con: Dice rolling for incidentals might slow the game down too much.
*Unarmed Reflect works like Unarmed Parry, but worse, such as less damage reflected or costs more strain. Con: there's only any point in using it if she gets caught unarmed or off-guard.
*Unarmed Reflect simply adds Ranged Defense. Con: The simplest and most boring option.
Now, this is for an NPC, so it doesn't matter that much in the end, but as it would be cool to introduce it to the PCs at some point, I figure this is a decent way of playtesting it.
Opinions? Thoughts? Ideas?