mahkra said:
I'm not just making up the fact that you don't traverse the intermediate spaces. That's right in the rules. "The figure does not actually move through the first two spaces." And this is precisely why the clarification on walls and closed doors is necessary. Since the figure is never actually in those intermediate spaces, one might think a wall or closed door would not affect the knockback movement, but the rule specifically addresses that issue. Boulders and crushing walls were added later, though, and the knockback rule was never updated to address them.
If I have learned one thing from playing Descent and working on the FAQs its that statements like that can not be taken literally word for word like you are doing here.
it is entirely possible that KW meant in that sentence that you don't "move" though those spaces as in spend movepoint points or enter the spaces for the purposes of traps. If the figure is never actually in those spaces, he then magically teleports to the end space? Even if he is passing over everything in the space, he still moves through the space regardless if he is affected by anything in that space.
And if anything, a lack of change to the knockback rules strengthens the case that boulders and crushing walls act as walls for the purposes of knockback. There was no reason to update it because it was already covered by the rules.